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TemtemNewsPatch 1.6.1
Game update

Patch 1.6.1

Temtem · published 22 Feb 2024, 08:50 UTC

All newsPlayers around this dateRead on Steam

IMPROVEMENTS

  • 👥We’ve made some improvements to Replays:
    • Renamed Tems now will display their nickname instead of the species name.
    • Locked squads will now display the squad code in the same places it is displayed in battles.
    • The Temtem battle enter animation is now displayed when replaying the first turn.

  • Improved the navigation through the Replay HUD while using a gamepad.

BALANCE


General

  • TemCard swapping now costs 400 feathers instead of 250 Luma drops.


Techniques

  • Swarm Aid
    • Hold Turns have been reduced 4 ⇒ 3

FIXES

  • 👥Regular Stamina recovery being higher than intended (due to the change on rest Stamina recovery).
  • 👥Visual bug when receiving a technique on a Temtem with Ignite Protection.
  • 👥Some cases where untamed Tems had wrong techniques (due to balance changes).
  • 👥Akranox having only three techniques on the Draft Arena and Mythical Lairs.
  • 👥Voodoo applying Exhaust to an invigorated Tem instead of canceling it.
  • 👥Seismunch’s Earthbound not activating when attacking with an Earth-type multitarget technique and one of the opponent’s Temtem is “Evading”.
  • 👥The Umbra version for Tuwai and its evolutions not being unlocked correctly when the Luma version was previously unlocked.
  • 👥Bamboozle hold turns not working correctly when copied by a Mimit.
  • 👥Some cases where Galios becomes invisible and untargetable after triggering its trait against a Tem with Fainted Curse or Toxic Farewell.
  • 👥Resilient not working as intended with techniques that do damage outside of the general damage formula (e.g. Extra Energy Slam, Hyperkinetic Strike…).
  • 👥Ob10’s Target Replicator not working correctly and not copying the new status under some circunstances.
  • 👥Wrecked Farewell being applied twice when KO’d by overexertion while performing a multitarget technique against two opponents.
  • 👥The “last connection” label not being properly gendered in Portuguese.
  • 👥A visual bug while moving the Everwinter tree furniture around the house.
  • 👥Watching a replay played the regular battle music instead of the competitive battle music.
  • 👥The amount of pansuns was displayed inside a lair instead of the amount of synstars after sending pansuns to another player through the Club vault feature.
  • 👥A softlock when using Swarm Aid Synergy in a PVP combat. Swarm Aid Synergy is being enabled again.
  • 👥First Aid Kit not being displayed correctly in replays.
  • 👥All Season 4 seals not displaying correctly and causing camera issues.
  • 👥The Found Location of Tems captured in the cave near Miyako Village not being correctly displayed.
  • 👥Some cases where Tems appear duplicated on replays.
  • 👥Emote wheel pages not working correctly on resolutions with aspect ratios other than 16:9.
  • 👥While on a replay, if we paused during a technique animation and change turn, technique sounds stop working for the duration of the replay.
  • Not being able to equip Straw Shield on a competitive squad.
  • Some cases where a Tem could keep a duplicated technique in their moveset after a balance change that changes one of their egg techniques into a regular technique.
  • Replay time not being saved correctly after the battle ends by conceding.
  • Infectious sign not appearing when triggered by Physgulp/Specgulp.
  • Visual bug on the HP bar when triggering Infectious along other traits that regenerate HP.
  • Galios spawning with 1 turn of Poison and 1 turn of Doom after resurrecting if the rival on the slot B had Toxic Farewell.
  • Not being possible to pause Replays while some specific techniques were being reproduced.
  • Abandoning a replay during the battle outro crashed the game.
  • Some incorrect battle shortcuts working inside replays.
  • Internal errors that could lead to other errors and problems when quickly changing and equipping emotes.
  • Depleting a life from the lair boss version of Galios while they had any status condition active leads to a visual bug where the doom turns are not displayed after reviving.
  • A coop softlock when interacting with a specific NPC in the Pansun route.
  • The vibration for the current tech was still being triggered when in the middle of swapping a turn while watching a replay.

Steam

  • 👥A game freeze under some circumstances when using the mouse movement to move between multiple NPCs.

Consoles

  • 👥Some occasions where the game would crash or softlock when spectating a match.

Switch

  • 👥Mounts having their walking sounds muted.
  • 👥An incorrect pre-set label appearing on the filtering function of the Trade House.

OTHER

  • After fixing a duplicated issue with Major Slash on Zenoreth, players that had this technique in their Zenoreth’s moveset, will need to re-assign it.

Fixes, features, and improvements marked with the 👥 icon are originally suggested, inspired by, or reported by our community in our Discord server.

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