Hi all,
Thank you for being patient as we worked on bug fixes for Hammerwatch Anniversary Edition. In this latest patch we've made a number of improvements from enemy tweaking to bug fixes. You can find the entire list below.
- Fixed a minor bug regarding the rewards for the bulls and cows puzzle.
- The bazaar guard in the Sun Temple campaign now says you must put ore in the baskets to be able to shop.
- Tweaked the beam skill of the priest to not be broken when picking up attack speed bonuses.
- Fixed statistics page not updating properly for every player.
- Fixed the bug of a puzzle in the third prison level in the Shaftlocke campaign, and also made it non-mandatory for progression by moving the key reward it previously had. A new additional reward was added in its place.
- Fixed an issue which allowed kicked clients to run around in an empty game session.
- Fixed skills with changes to cast speed.
- Tweaked the beam skill of the priest and meteor skill of the wizard.
- Fixed the sound for the knives skill of the thief.
- Fixed high batch count on the fire projectile skill of the lich enemy.
- Tweaked the spear effect of the mummy enemy.
- Added impact effect on the crush block trap in the Sun Temple campaign.
- Fixed the max mana stat of the priest from 350 to 370.
- Added bestiary name to the volcano enemy.
- Fixed bug where you could run into the final shaftlocke boss while its playing its intro animation
- Fix for loading modded singleplayer saves, now properly loads mods
Cheers,
The Crackshell and Maximum Entertainment teams