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Deathwish Enforcers Special EditionNewsupdate 1.2b2
Game update

update 1.2b2

Deathwish Enforcers Special Edition · published 21 Feb 2024, 13:21 UTC · build 13519729

All newsPlayers around this dateRead on Steam

update 1.2b2 Changes

-Menu select SFX added
-Zombie Lady guts explosion SFX added
-Jungle van explosion SFX added
-Vomit sound FX for red zombies
-Added sound FX for player slide
-Enemy Bullets now flash white and blue for better contrast on background
-Ducking on lower ground now works when pressing forward or backward while pressing down.
-Decreased motorcycle stage player engine sound volumes
-Decreased coin/treasure screen time from 7 to 4 seconds (not power-ups)
-Fixed mission complete score tally screen music not playing on Stage 6 boss dying.
-Adjusted melee detection collision box to be lower on Cleo and Dianna (they sometimes swung at enemies that were too high above them)
-Various minor fixes or tweaks for speed etc.

More from Deathwish Enforcers Special Edition

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Game update27 Feb 2024Update 1.2b9-Bonus lives check not being reset on continue is fixed -Hostage number not reset on continue fixed -Change quit button on Player Select screen to "back" instead of "jump" as it messed with reconfigured controllers.Game update26 Feb 2024Update 1.2b8-Puking zombies in 3-3 burning house now make proper death noises -Player Motorcycle sound loop lowered in volume. -Barrels falling out of vans now make sounds. -Van tires now make a popping noise as well as a tire squeal before they explode -Arnie grenades and debris from van now make sound. -Deer heads in level 3-2 haunted house now have half the hit points.Game update26 Feb 2024Update 1.2b7-Minor fixes -Changes to player select screen (Jump now exits and Attack Starts) on screen instructions and new fader. -removed assign controller from input editor and fixed it up to use controls instead of mouse.