Hey everyone! Today is the day of Eternamines 1 year anniversary since release. To celebrate, a content update, Eternamine 2.1 has been released :)
Content
Collection event
Collection events are here! Every other month, a new NPC will appear and encourage you to collect a special currency (by mining & defeating enemies), this currency can be traded for items. Make sure to spend them during the month however as he will leave at the end of it.
Lobby customization
You can now customize the lobby in various ways. Setting up flags, changing the NPC stands as well as changing the seasons/general appearance of the lobby.
New skills
Added 9 new skills to the skill tree
New abilities
Added 2 new abilities. Pickaxe-throw and life-trade
New achievements
Added 26 new Achievements (one for each standard mine)
QOL
- You can now multi-buy ancient upgrades
- Added a "claim all" button for achievements
- Added a "inventory full" lock to the shop, blocking you from purchasing items that can't fit
- Hid the rarity distribution panel/upgrade in MineLock games (since all rarities are equal in MineLock)
- Added an "warning" panel to Steam related panels when Steam is not initialized
- Added a "max particles" setting
Bugs/Changes
- Fixed a bug where the bag upgrade skill had a near-zero procc chance
- Fixed an issue where certain particles would render above UI elements
- Fixed an issue where rarities could be set below 0%
- Fixed an issue where you could dash out of dungeons/dark mines
- Your pets will now periodically express themselves
- Added a boss health bar to the dungeons
- The "Shockwave" ability now deals more damage the closer to the point-of-impact an enemy is
Thank you all for playing Eternamine, your support of this game means a ton! Now let's look forward to another year of updates :)