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Neverwinter Nights: Enhanced EditionNewsNWN:EE Hotfix for the February Patch
Game update

NWN:EE Hotfix for the February Patch

Neverwinter Nights: Enhanced Edition · published 26 Feb 2024, 16:24 UTC

All newsPlayers around this dateRead on Steam

Greetings again, Neverwinter Nights players!

Thank you for all your feedback on the last patch. Engineers from the NWN community worked hard and released a hotfix to reported issues.

Fixed

  • Fixed client AoEs sometimes adding duplicate objects.
  • Fixed a bug where the client objects appear to be frozen in place until the game is restarted.
  • Fixed learning a stacked scroll making the remainder of the stack unusable.
  • Fixed a crash that happens after several loadscreens on some Linux systems.
  • Fixed the bug report message pointing at the wrong URL.
  • Fixed the MacOS binaries not containing the aarch64 build.
  • Fixed screen capture tools like OBS and Steam not being able to read the full framebuffer content.

Changed

  • Improved the AV warn message.
  • Reverted movement teleport fix because it was resulting in jerky WASD movement for some players.

Known issues/Workarounds

  • If you see weird glow or texture flickering, turn HDR bloom off.
  • On Linux+Mesa only, set the env var `force_gl_names_reuse=true` before launching the game to work around various performance issues. See https://github.com/Beamdog/nwn-issues/issues/444#issuecomment-1962333660 for details.
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