A wholesale port from Godot 3.5 to Godot 4.2
Changes:
- Ported the whole game to Godot 4.2x from 3.5x
- Extra graphics
- Some enemies have been reworked
- Score is calculated differently.
- Added iframes to melee attacks.
- Improved stability on older (7+ years) hardware.
- Tweaks on animations.
- Complete rework on a stage from the later half.
- HUD tweaks.
- Color and background changes.
If you own the game, you can freely participate.
password: panponpanbread