Demo v0.1.25 patch notes
- Keybindings can now be changed!
- Mine production now increases speed by 20% instead of +1 resource gained
- Reload time and Spread now properly show as Green when the value is negative
- Added new setting for camera speed which affects speed when mousing at the border, or using the arrow keys
- Unit names should always be unique now
- Added another tick mark at the top to identify the minimum amount of radium required to begin fueling
- Added some special events that can happen, only a few now but the infrastructure is there for more
- Added enemy turrets at spawners and hives
- Added a new short ranged enemy after beating the first few missions
- Units / Turrets can now be ordered to attack a specific enemy by right-click/attack-move on them
- Game now properly pauses when on victory or defeat screen
- Minor text changes in a few places
- The first mission will automatically start after launching as you don't have any upgrades to use anyways. (Unless you were cheesing it)
- Difficulty formula slightly changed, ideally around the same difficulty.
Don't forget to join the discord to discuss the game, provide feedback or suggestions!