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VTOL VRNewsUpdate v1.9.0
In-game event

Update v1.9.0

VTOL VR · published 26 Mar 2024, 21:46 UTC

All newsPlayers around this dateRead on Steam

This update brings many bugfixes, improved memory usage, and a new Spectate mode for multiplayer.

When a multiplayer mission is live, the Spectate button will appear at the top of the briefing room menu. As a spectator, you can watch your teammates, or occupy viewpoints on airbases and ships.
Some of the viewpoints are interactive, such as the carrier LSO station and ATC towers.

v1.9.0f23

General

  • Changed how missions, maps, and voices are loaded to reduce memory usage
  • Updated to latest SteamVR plugin version
  • Reduced some memory usage for trees
  • Fixed: city building colliders were disabled when far from the player
  • Fixed: AIM-120 wouldn't track properly if lock/TWS is lost after launch
  • Tweaked radar lock gate to fix losing lock in BFM
  • Fixed: airbase signs didn't have correct color
  • Fixed: decoys didn't appear on nav map properly
  • Fixed: Reaction control thrust (VTOL aicraft) did not apply the mission's fuel drain multiplier
  • Fixed: HOJ doesn't stop when the radar is turned off

Multiplayer

  • Added Spectator Mode
  • Added spectator positions to airbases and ships, including tower and LSO positions
  • Added lobby options for spectator mode
  • Fixed: client was kicked when initial sync took more than 5 seconds
  • Fixed: unable to complete RTB objective in F-45 in Valley of Death campaign (EF-24 DLC)
  • Fixed: Improper equipment settings in Free Flight/Airshow mission
  • Fixed issue potentially causing lag from looping messages after a multiplayer mission ends

Mission Editor

  • Added custom spectator point to Static Objects
  • Added different sizes of platform static objects
  • Fixed black screen when launching mission with GECM truck set to not engage
  • Added glow to bring attention to incomplete objective config warning
  • Fixed: Incomplete GV objective config caused mission to crash
  • Fixed: incomplete GV objective config didn't cause warning to appear properly
  • Fixed: config values did not get saved properly when strings are pasted with CRLF line endings
  • Fixed: Clicking Cancel in the Equipment Assignments editor on MP spawn would not undo the locked hardpoint statuses
  • Fixed: locked hardpoints marked "Free" (caused by the above bug) would not be locked in the in-mission equipment selector
  • Fixed: Images and audio on Team B briefings did not get saved properly (missions with existing Team B briefings may need to re-edit the briefings)
  • Prevented some unwanted files from being uploaded with workshop content

Units

  • Fixed: AI using AGM could be stuck orbiting beyond locking range
  • Fixed: MQ-31 collider caused it to get stuck when taxiing from certain spots on aircraft carrier
  • Fixed: GECM truck didn't use band specified by event actions
  • Fixed: GECM truck would continue on existing attack when new attack is ordered, until toggling the "engage enemies" mode
  • Fixed: AI pilots wouldn't fire ARM until after flying over target in some circumstances
  • Fixed: AI air units would try to use radar missiles when radar was disabled, instead of other available weapons

Quicksave

  • Fixed issue causing certain mission objective types to not quickload properly if saved multiple times

Equipment

  • Changed F/A-26B and T-55 AIM-120 name to AIM-120C

Radar

  • Fixed: TWS track HUD position was glitchy

Liveries

  • Fixed: old livery references were included in last version

EF-24G v1.1.1f1

  • Fixed: AIM-120 used older version of missile (C) instead of AIM-120D
  • Fixed: AIM-7 could guide without radar lock and gave no SARH tone
  • Fixed: AIM-54 could guide on datalink
  • Fixed: network crash when a player leaves then rejoins EWO seat when there are GPS targets present
  • Fixed: FRAZ icon status doesn't update when contact fades and reappears

AH-94 v1.2.3f1

  • Disabled unintended boresight mode
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Game update6 Oct 2025Hotfix v1.12.6f1This update applies a fix for a recently discovered Unity Engine vulnerability. For more information, see Unity's advisory here . v1.12.6f1 General - Update Unity Engine version to address vulnerability issue (v2020.3.49f1) Multiplayer - Hide MP banned users' lobbys from private lobby listGame update9 May 2025Patch v1.12.5This patch should solve a performance issue that popped up in v1.12.0. Have a great weekend! v1.12.5f1 General - Fixed: instanced rendering was not working properly, reducing performance - Fixed: vapor cone was missing for certain aircraft (mostly players) Units - Fixed: F/A-26, EF-24, and F-45 AI units swapped to team B didn't have corresponding radar RWR symbols (FA, EF, FS)Game update23 Apr 2025Patch v1.12.4v1.12.4f5 Multiplayer - Fixed: IFV TOW missiles were invisible to client - Fixed: Mission BGM would continue to play when returning to briefing room after the mission ends Units - Fixed: T-55 AI error due to mislabeled default equipment Mission Editor - Fixed: pasting events would retain references to conditional and random actions instead of creating copies recursively - Added folders/reorderi…