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The Perfect PencilNewsHow it was vs. how it is now
Community

How it was vs. how it is now

The Perfect Pencil · published 22 Mar 2024, 13:00 UTC

All newsPlayers around this dateRead on Steam

Hi everyone!

Browsing my PC I found some of the old material from when I started making The Perfect Pencil that I'd like to show you.

The game was born from the idea to tell a personal story this focal point remained unmutated, even if the game has changed and evolved a lot from the beginning.

Here's a sneak peak of the game back then and now. I hope you enjoy!

https://youtu.be/xsBMtDidaEI

Thank you for watching the video and see you in our next development update!

About Us

The team was born in 2019 and it has slowly grown since then. It is now composed by 10 people: programmers, artists, game designers, a social media manager and a psychologist. Plus an external studio for musics and sound design.

We are all based in Italy, and we love what we are doing!

If you want to support us...

If you want to support us just wishlist and follow the game page in Steam!

https://store.steampowered.com/app/1858810/The_Perfect_Pencil/

More from The Perfect Pencil

Other announcements

All news
In-game event9 Mar 2026Teleport room update & first discount - Patch #3Hi everyone! New patch for The Perfect Pencil, timed with our first discount ever! The main change of the new patch is the reworked fast travel system. We’ve made the Teleport Room smaller, following your feedback! Complete changelogs: • The Teleport Room is smaller and faster to navigate into. • Fix to prevent players from being stuck interacting with the "Bubble" and the "Altar". • Various mi…Major update27 Feb 2026Map markers are here - Patch #2Hi everyone! In our effort to keep improving The Perfect Pencil, today we are releasing a new patch with a highly requested feature: map markers! Here are the complete changes for this patch: New features: · Added Map Markers Gameplay Changes: · Improved the Platform ability · Removed the downward attack on the Flower ability (which caused a pogo effect) Bug Fixes: · Fixed a progression blocker…Major update6 Feb 2026Screen Shake, Infinite Pogo, Windowed Mode and more - Patch #1Hi everyone! Following your feedback on the Steam community, we have addressed several issues, added new accessibility and gameplay options, and tuned the combat to feel more reactive. Here are the complete changes for this patch: New Customization Settings: · Infinite Pogo Jump: downward attacks can now be limitless. · Screen Shake: can now be disabled. · Added Display Modes. Gameplay Changes:…