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Fida Puti SamuraiNews-=Patch notes for v 0.999
Game update

-=Patch notes for v 0.999

Fida Puti Samurai · published 2 Mar 2024, 20:50 UTC · build 13623239

All newsPlayers around this dateRead on Steam

This is the last patch before v1.0:

-Changes on Market and Hospital level
-Changed where the damage number shows when melee-hitting folks
-Railgun alt fire changed to right-kick-only
-Toy guns are now akimbo-able
-Fixed odd Dungeon elevator
-The option to ignore checkpoint and start fresh is back, on the new system.
-Fixed missing info on the "LEAVING" window
-Fixed issue on Stats software.
-Jellyfish is now more vulnerable to fire/explosion
-Friendly characters now recover health with time.
-Lots of smaller things here and there, as usual.

Next I will be taking a look at some audio related issues, and for any bugs that may pop up.

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Major update17 May 2025The 1.2 patch: Furry Road!With 1.2 we have so much little things here and there: -For end-game replays - there's a new faction to fight against: Furry Road! -Pipe Rifles and Railguns now have piercing -Fixes of lots of bugs and things, level adjustments, made performance improvements -Addition to the "Potato-mode", that is enabled on the game's boot by pressing "P". It's a performance mode that will be used on certain g…Game update3 Oct 2024Hotfix: Music load/playHi there, Quickfix patch that sets music load/play correctly. Sorry the mess!Game update16 Sep 2024V1.1 !!!!-Kawai mode (SFW) is now "Neko Plus Edition"! Try it out! -There's now a "TV Filter" mode -Added option to auto-hide hud elements. -Improvements on memory use, minor performance tweaks. -Changes on Barcode Scanner use. It's also a weapon upgrade to be aqcuired -Vending Machine now says when a purchase may not happen because "not enough money" among other things -On the TAB view, it will shows t…