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On The Western FrontNewsUpdate - June 10
In-game event

Update - June 10

On The Western Front · published 11 Jun 2024, 06:25 UTC

All newsPlayers around this dateRead on Steam

Hi all,

This update once again mostly consists of rebalancing and bugfixes as reported in the discussion forums. Thankfully none of them were particularly large or time-consuming to implement, so I'm able to get this update out fairly quickly.

I'm open to any suggestion or criticism, so I really appreciate all the time you've committed to helping me make this game better.

Bugfixes/Changes:

  • Fixed issue with camera getting stuck on the bottom of the screen for a second when scrolling.
  • Fixed issue with camera not centering on selected unit properly.
  • Fixed issue with currently selected tile not being included in construction line orders.
  • Optimized process of dragging over an area for Finding Wounded orders.
  • Supplying a dugout no longer consumes supplies even when the dugout is full.
  • Units now return any carried supplies when changing supply types rather than simply dumping their load.
  • You can now build over tiles that are at 0% completion.
  • Destroying now reduces build progress rather than durability.
  • Destroyed kitchens are now properly handled by automated orders.
  • Fixed bug in which unit buttons would be duplicated by clicking repeatedly on the same tile.
  • Increased horizontal scroll speed of camera.
  • Removed "Supplying Area" from list of actions when Medical units are selected.
  • Fixed up display of Finding Wounded order area.
  • Clicking on a different tile when sight range is displayed from the current tile now disables the sight ranges properly. Previously you would have to click the sight range button twice to re-enable it.

Thanks for playing!

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