Hi all,
This update once again mostly consists of rebalancing and bugfixes as reported in the discussion forums. Thankfully none of them were particularly large or time-consuming to implement, so I'm able to get this update out fairly quickly.
I'm open to any suggestion or criticism, so I really appreciate all the time you've committed to helping me make this game better.
Bugfixes/Changes:
- Fixed issue with camera getting stuck on the bottom of the screen for a second when scrolling.
- Fixed issue with camera not centering on selected unit properly.
- Fixed issue with currently selected tile not being included in construction line orders.
- Optimized process of dragging over an area for Finding Wounded orders.
- Supplying a dugout no longer consumes supplies even when the dugout is full.
- Units now return any carried supplies when changing supply types rather than simply dumping their load.
- You can now build over tiles that are at 0% completion.
- Destroying now reduces build progress rather than durability.
- Destroyed kitchens are now properly handled by automated orders.
- Fixed bug in which unit buttons would be duplicated by clicking repeatedly on the same tile.
- Increased horizontal scroll speed of camera.
- Removed "Supplying Area" from list of actions when Medical units are selected.
- Fixed up display of Finding Wounded order area.
- Clicking on a different tile when sight range is displayed from the current tile now disables the sight ranges properly. Previously you would have to click the sight range button twice to re-enable it.
Thanks for playing!