Mech Shuffle v1.10 is now live!
Graphics Update
Patch 1.10 includes a large VFX update, with updated Tokens, a new Game Board, weapons fire from Mech hardpoints, new Card backs, and plenty more throughout. The newly implemented Pilot Dialogue system adds more character and personality throughout a run. You can see some of these changes in the screenshots below:



Deckbuilders Fest
Mech Shuffle is proud to be part of Steams Deckbuilders Fest this year! To celebrate all forms of deckbuilders, we are running a 30% discount for the duration of the festival.
What's New In Patch 1.10?
With the lastest patch now ready, we can share the full patch notes.
We have added collectible card backs that you can unlock in various ways by playing the game. To thank everyone who has supported Mech Shuffle during Early Access, we are adding a limited early access card back for anyone who plays the game between now and full release (soon™).

Warning, the patch notes is a long list:
Full Patch Notes
- Card Backs Added
- Final Boss Fight
- Added Pilot Dialogue
- New Event Type: Quirk Bay
- New Heavy Mech: The Sovereign
- New Pilot: Baron Heremod
- New Mech Variants:
- Hammerhead R
- Armadillo X
New Terrains:Volcanic AshlandsCityscapeDense ForestSeveral New SFX AddedVFX UpdatesGameboard UpdatedReward Reveals VFX UpdatedOverheat VFX AddedCard Play/Cycle/Discard VFX ImprovedToken VFX UpdatedCycle Pool only visible when pool is non emptyCycle Pool VFX UpdatedNew Event Type: Add Quirk Card15+ New Cards3 New Perks3 New AchievementsNew Accessibility Option: Game Speed SliderUpdated TutorialBalance Changes:Sherman loses Proficiency: MissilesSherman gains: Pilot Skill: UtilityVent Heat is now Pilot Skill: Vent HeatPerk: Fortified Slam now does max of 5 damagePerk: Heat Dissipator I and II activate on 6 and 4 plays (up from 4 and 3)Bug Fixes:Perk Abilities now load correctly on game continueCard Upgrade Paths now hide on mouse exitThermal Resonator tooltip fixedShow Deck Icon now works while choosing perksEnhance Tokens now disappear correctly when used at start of roundFixed a bug where tokens would sometimes count twiceFixed a bug where 'Quit' would overwrite save file