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Zombies for S2ENGINE HDNewsS2ENGINE HD 2023.2.1 update
Game update

S2ENGINE HD 2023.2.1 update

Zombies for S2ENGINE HD · published 5 Mar 2024, 15:41 UTC · build 13647026

All newsPlayers around this dateRead on Steam

Hi,

Today I've updated S2ENGINE HD 2023.2 to 2023.2.1 version (minor update).
It fixes some bugs and introduce the "mouse displace normalization" that gives more stability to camera movements when using mouse.

RELEASE NOTES:

  • Added checkbox "don't show again" into the message boxes
  • BUGFIX: when loading level in sequence sometimes texture streaming doesn't start
  • Improved physics ragdoll to keyframe animation transition
  • Added Frametime cap engine parameter
  • BUGFIX: sometimes could happen that streamed texture data info (width, height, format, mipmaps, etc..) isn't loaded corretly, this causes wrong texture visualization and sometimes also system crash.
  • Added ErrorLevel parameter in engine gonfiguration
  • Now verbose, warning and error logs have levels
  • BUGFIX: GetHitInfo and RayCastSync do not return the right object output parameter
  • Haunted House assets and scene FIX
  • Normalized mouse displacement (camera mouse movement now is independent from framerate)
  • BUGFIX: Prefabs reset in the Game Tab of project configuration doesn't work
  • BUGFIX: NextCutscene parameter in the track editor can not be reset
  • LEAKFIX: another GPU level-to-level leak fixed
  • Now, if there isn't a latest-opened scene, NewScene dialog shows the latest modified scene in time order
  • BUGFIX: wrong project path string computation when creating a new project causes browsers to explore also behind the project root folder.
  • BUGFIX: if a new project folder is chosen to be in the Device root folder (C:\\, D:\\, etc...) the project is not created

Enjoy and stay tuned,
PROFENIX STUDIO

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