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AetherNewsPatch 0.3.1 - Elemental Enhancement
In-game event

Patch 0.3.1 - Elemental Enhancement

Aether · published 24 Mar 2024, 19:45 UTC · build 13837588

All newsPlayers around this dateRead on Steam

With this update, the leveling up system has been revamped to provide a unique experience in each run. In addition, new passives have been incorporated for each element, along with the introduction of dual elemental passives and elemental switching. Moreover, we have introduced monster elemental affinity and weaknesses, among other significant enhancements.

Changes:

  • The leveling up system has been reworked to be elemental restricted.
  • New passives have been added for all elements and certain combinations of elements.
  • The level restriction on skills has been removed.
  • After unlocking 3 skills in an element, no further skills will be presented.
  • Elemental monsters now exhibit resistance and vulnerability to specific elements, prompting strategic element selection.
  • Players will now become temporarily invisible upon entering a new zone or using a portal to prevent immediate attacks.
  • A new NPC, Lady Aria of Valoria, has been introduced in the resting zone, with more NPCs to be added in the future.

Balance Changes:

  • Players are now limited to 1 divine relic.
  • Bosses have been bolstered and are more resilient across the board.
  • Minor adjustments have been made to skills.
  • Piercing abilities now have a limited number of pierces.

Bug Fixes:

  • Addressed a crashing issue related to how hit-boxes were handled.
  • Resolved a bug where the score did not display properly at the end of the run.
  • Fixed a bug that allowed for skill duplication.
  • Rectified a bug causing multi shots to spread out, making aiming more challenging.
More from Aether

Other announcements

All news
Game update15 Mar 2025Patch 0.3.4 - Gameplay adjustments and audio tuningThis is a small update enhancing playing experience, we've adjusted the camera zoom for a more action RPG feel, and enhanced sound effects to feel less repetitive.In-game event28 Jun 2024Patch 0.3.3 - Visuals Enhancements and Gameplay FeedbackIn this update we focused on improving the games visuals and feedback to have a smoother gameplay experience. Changes: · Updated color scheme to enhance vibrancy and improve differentiation between background and foreground elements. · Improved visual effects feedback when picking up elements and interacting with objects. · Implemented analog controller support for elemental leveling and scroll…In-game event6 Apr 2024Patch 0.3.2 - General RefinementChanges: · Dash now features i-frames to enhance players' ability to dodge bullets. · Elemental Skills now have unique cooldowns, allowing for seamless switching between elements without carrying over the cooldown. · Bosses' health has been reduced, and their attack patterns have been adjusted to increase the frequency of their attacks. · New shrines have been added to provide temporary buffs t…