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KonkwestNewsWorld update
In-game event

World update

Konkwest · published 3 Mar 2024, 20:11 UTC · build 13622688

All newsPlayers around this dateRead on Steam

With this development update, Konkwest is now almost ready for release. A release, which unfortunately won't be coming as soon as I hoped it would. I had a multiplayer playtest session yesterday and there are still a number of relevant bugs to be fixed. I have therefore moved the expected release time for the game to May 2024. When Konkwest comes out I want every player to have a great time building their empire!

World

  • Corrected elevation data for Asia, Africa, Australia, and Oceania so these continents now appear with more correct elevation in the game.
  • The more a place's industry is developed, the more of a city appears there visually.
  • Arabia: Added one additional place each to Yemen and Oman.
  • China: Split Hebei into Northern, Southern, and Western Hebei, so it won't be as easy to defeat China by surrounding Beijing.
  • Pakistan: Split Pakistan's former two places into four new ones: Eastern Balochistan, Sindh, Western Punjab, and Northern Pakistan.
  • Uzbekistan: Created Karakalpakstan as a new place in western Uzbekistan.
  • Sudan: Created the place Northern Sudan by splitting it off from Port Sudan.
  • Tibet: Split Tibet into the places Tibetan Plateau, Himalayas (East, Center, and West), and Kunlun.
  • Xinjiang: Created, in addition to the places Dzungaria and Tarim Basin, a new place for the Tian Shan.

Map modes

  • New: Power per Country: This map mode colors the countries based on how powerful they are.
  • New: Players: Only countries played by players in multiplayer are highlighted.
  • Updated colors for neutral countries and places without country in the diplomatic map mode.

Music

  • Added a new piece to the soundtrack: "A Palace for Spies" by Leon Richter.

NPC AI

  • There are now difficulty options for the AI: easy, hard, and mixed. With the mixed settings some countries will use the easy AI settings, and some will use the hard ones.
  • NPCs use the mechanics to change the region of places and to unite regions to expand their main region.
  • NPCs unite their regions sometimes.
  • NPCs send and answer truce requests more reasonably.
  • NPCs typically target smaller countries when deciding who to attack.
  • NPCs use regional specializations.

Game Mechanics

  • There is now a button to develop industry in a specific region.
  • Improved automatic naming for new regions.
  • There is now a victory screen when only one country remains in the world, with a celebratory popup and fireworks.
  • Added a filter for inappropriate words when naming things.
  • Regional specializations now default to appropriate ones.

Netcode

  • You can now choose "Automatic" as your server region (which is also the new default option).
  • Improved player list synchronization.
  • Improved player ready status synchronization.
  • Improved player country synchronization.
  • If plan submission in multiplayer fails for over 10 seconds the plans of players who didn't submit (due to a network issue) will be ignored.
  • De jure country IDs are now synchronized when new countries spawn.

Keyboard shortcuts

  • You can use Esc to open or close the main menu.
  • You can use Enter to accept popups.
  • You can use Backspace to decline popups.
  • You can use the keys shown in tooltips to access specific functions in the game, when the respective buttons are visible, such as space to ready up and c to conquer.

Localization

  • Place names on the globe now support Arabic characters.
  • Added more translation content.

Android

  • Reduced the size of the adaptive app icon foreground element to better fit typical display formats.

Bugfixes

  • You can not attack a country immediately after making peace anymore.
  • The People's Republic of China, Democratic Republic of the Congo, and Democratic People's Republic of Korea now have correct abbreviations.
  • The develop industry in country button can no longer target level 10 places.
  • Two NPCs can no longer remain on the world peacefully forever.
  • Players joining a multiplayer game will now correctly stop playing their singleplayer country.
  • When there are n players in the game and n-1 players are ready, the game no longer advances unintentionally.
  • After peace agreements with land exchange the affected countries now perform an integrity check and label adjustments.
  • When making a white peace the larger country now always returns land to the smaller country before the reverse.
  • Fixed an error occurring when an attacker, winning a war through a peace deal, receives no places.
  • You can immediately start playing a newly created custom country again.
  • If the game detects a desync you will no longer stay in spectate mode.

Known Issues

  • The turn timer is broken. It first causes some strange glitch and then two turns happen at once if it expires.
  • Creating custom countries causes the game to soft lock.
More from Konkwest

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Game update4 Jan 2025Multiplayer fixed & more in Konkwest 1.0052Another small, but significant patch today! · Fixed a bug which caused the multiplayer to fail. · Fixed a bug causing the multiplayer to desync in turn one if starting with a new game. · Special effects, such as explosions, are no longer launched for places that aren't visible. · Breakthroughs no longer cause the entire world to reload the map mode. · Expansion missile effects now select their…Game update23 Dec 2024Fixed linguisitc policy bug in KonkwestA very small patch today: The bug introduced in the previous update, which made the UI to change linguistic policies unusable, is now fixed. (version 1.0051)In-game event15 Dec 2024Konkwest: Performance & Map Improvements in v1.005NPCs now make their AI decisions whenever they can, not necessarily after the player is ready. The code for their decision making is now multithreaded. Both of these changes reduce the time you spend waiting for the NPCs greatly. Improved military access mechanic Limited military access: The military access institution aspect no longer allows you to pass through multiple entire countries and us…