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Castle ConstructorNewsBeta 1.9.2 Patch
Game update

Beta 1.9.2 Patch

Castle Constructor · published 11 Mar 2024, 23:00 UTC

All newsPlayers around this dateRead on Steam

A small patch to fix a couple issues with the game. Some of the changes may have an impact on performance. Please let us know if it is significant.

Changes:

  • Machicolations - Increased the spread on the activated attack so it covers a wider area.
  • Murder Holes Tech - Decreased the speed the keep will throw rocks at enemies as it was a little too powerful.
  • Desert Dunes Level - Reduced campaign difficulty for this level a bit since the level modifier on it is particularly challenging.
  • Campaign - Set all size 10 levels to be 10 waves. Previously 2 of the levels were set to 9 instead.
  • Turret Block - Minor adjustment to decrease its firing angle so arrows wouldn't go as high and would reach enemies sooner.
  • Music - Slightly reduced the music volume
  • Tech Tree - Made locked techs slightly darker to better distinguish them from techs that are unlocked by which the player doesn't have enough currency for.
  • Targetting - Adjusted how blocks target siege weapons to make them more likely to hit the armor instead of bypassing it so often.
  • Player Hand - During the build phase, cards which cant be played in that phase will be slightly lowered to make it clearer which can be used.

Fixes:

  • Fixed an issue with the demo campaign where an error would prevent saving progress.
  • Fixed an issue with camera rotation where it would slow down and get jittery when the game was slowed for aiming a block or volley.
  • Removed the Changing paths modifier from Mountain Lakes as it was not supposed to be on that level.
  • Fixed an issue that caused the chest shown on the victory screen to shake faster on higher game speeds instead of being consistent.
  • Fixed cards granted by the Resupply level modifier not being improved by the player's techs.
  • Made a couple changes to hopefully fix issues with rendering on webgl.
More from Castle Constructor

Other announcements

All news
Game update12 Jun 20261.2.6 PatchA small patch just to fix a couple reported issues. As usual let me know if you encounter any issues with the update. · Seaside level had an extra center tile. This resulted in spawner blocks being unable to send units to the keep. · Added back in the ability to switch to a more top down view using the 'v' key.Game update2 Jan 20261.2.5 PatchAnother small patch. · Updated Unity editor and the pathfinding package to solve a few issues. · The in-game bug reporter has been depreciated. Please send further bug reports via email ([email protected] , the discord, or steam discussions. · Edit: Also fixed the left arrow in endless level selection.Game update19 Oct 20251.2.4 PatchA small patch to fix the unity security issue that was recently found as well as update to the latest version of unity and the pathfinding system. If you encounter any bugs or issues please report them using the in game bug reporting tool, in the discord, or here on Steam in discussions.