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Dire - Flesh and PhobiaNewsHotfixes for 0.0.8.0
Game update

Hotfixes for 0.0.8.0

Dire - Flesh and Phobia · published 26 Mar 2024, 19:25 UTC · build 13861310

All newsPlayers around this dateRead on Steam

Hotfixes:
-Hovering issue in card shops and sometimes randomly mid duell. Also the hovered card would rarly stay for no reason.
-As a skeleton, you weren't able to summon a monster with the Hauntborne or Shielded Revenant passive while Gravecurse and five other monsters were on your field.
-Items would appear in shops even if you already had them.
-Win screen got sometimes stuck after pressing "back to map".
-We added a new starting Item since the difficulty was too hard.
-Creepcricket is still really annyoing, but it second effect no longer scales with the number of Creepcricket´s on your field. So they don´t go to 20atk in like 3 turns.

More from Dire - Flesh and Phobia

Other announcements

All news
Game update3 May 2026Hotfix 2Fix: Coop map loading brokeGame update3 May 2026Hotfix 1Fix: Equanthorn revive Fix: Weird Scutumthoth and insanity interactions. Fix: In town there was a visual bug on open deck edit before you open the card shop. Balance changes: -Chaos seer init effect now divides between /3 and not /4. Also he has a second attack on 2. -Scutumthoth now gains 4 doom on 2. -Abyssal Illusionist only summons a second copy, not a third.Major update2 May 2026New Maps, Music and map reworkPatch 0.3.0.0 – Dire: Flesh & Phobia This is one of our biggest patches yet. New content, a sound rework, a wave of balance changes, and a long list of fixes. Here's everything: ─────────────────────── NEW CONTENT ─────────────────────── - Arena introduced as a new Shrine - 3 brand new maps added - Complete rework of all 3 original maps ─────────────────────── SOUND MINI-REWORK ────────────────…