Everyone loves co-op right ? Thats the big change here, was planning for the new character to be included here to but getting co-op going smoothly took a little longer than expected :) The crash to desktop bug that has been around a while is hopefully fixed now that gamemaker has updated. There will be a few things in the patch that probably should have voice over lines but since i get them done in batches they will have to wait and ill patch them in. This will also be the first of a couple of price increases, going to spread out the price increase as features are added rather than all at once when coming out of early access. Fair warning, alot of code changed while adding co-op so there may be a few bugs or crashes i havent found, please report them in the community hub or discord and ill fix them before you know it :)
Changes
- Local co-op is in, upto 4 players can play together, locally or online via steam remote play together!
- New weapon - An experimental weapon that fires a plasma orb that arcs to nearby enemies
- New Active item - Nuke launcher
- New Item - Dashing or moving at high speed spawns damaging twisters
- New Item - Melee attacks have a chance to spawn a vengeful spirit
- New Item - 20% increased chance to activate chance based items
- Most end of the upgrade tree items from evolution mode have been added as items to both modes
- New Event - Mining robot needs help collecting crystals
- New level mod - Enemies crash down from the sky
- New level mod - When enemies die they spawn a explosive orb
- New level mod - Ahhh some extra elite enemies may have snuck in
- All weapons and abilities mods now have unique art in game and menu
- Some of the mailman rifle mods have been changed to be less boring
- Lucky clip now has a different proc % depending on the weapon chosen for balancing
- Crystal rain now actually rains...
- Sprinter now lasts for 5 seconds but has a cooldown
- Retaliation now has a 6 second cooldown
- Because of a certain level mod all enemy elite powers now need line of sight to start casting
Bug Fixes
- Possibly fixed the crash to desktop bug (it is a bug within gamemaker itself)
- Fixed a bug where the screen could become black if you paused immediately after closing the level up screen
- Fixed a bug that caused powerup orbs to sometimes spawn in unreachable locations
- Fixed a bug where a boss orb could spawn in an unreachable position
- Fixed a bug that caused Creeping Miasmas damage aura to display incorrectly at the edges of the screen
- Fixed a bug where Creeping Miasma could become stuck in their healing phase