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InfinitevaniaNewsUpdate 1.0.3 — Fixes and Adjustments
In-game event

Update 1.0.3 — Fixes and Adjustments

Infinitevania · published 15 Aug 2026, 20:52 UTC

All newsPlayers around this dateRead on Steam

Hello, everyone!

Version 1.0.3 is now available. This update includes several fixes and adjustments to improve the overall gameplay experience.

Fixes

  • Fixed an issue that caused the boy to clip into the floor when using the Kaminari attack on the enemy elevator in Etrom Castle.

  • Fixed an issue that caused leaf particles from the outdoor environment to appear inside the castle.

  • Fixed an issue that allowed the player to grab onto the first retractable spike platform in the lake area of Etrom Castle.

  • Fixed an issue that prevented the save slot screen from appearing when save data was corrupted. Additional adjustments were also made to reduce the risk of save data corruption.

  • Fixed an issue that caused the moon to continue chasing the player after dying on the final spike of the moon chase sequence in Infinitevania.

  • Fixed an issue that caused chests to slide.

  • Fixed several camera-related issues in Etrom Castle.

Other Adjustments

  • Enemy names have been localized into Portuguese.

  • Translated enemy names are now correctly displayed in the panel located in the bottom-right corner of the screen. Previously, they were only displayed in English.

  • Adjusted the volume of character dialogue during the final cutscenes.

  • Added an impact effect when attacking enemy projectiles.

  • Reduced the cost of the Kaminari attack to two Vital Energy bars.

  • Increased the size of the fireball while the Eternal Flame Spirit is equipped.

  • Adjusted how long the fireball remains active before disappearing.

Thank you to everyone who sent us feedback and reported these issues! We will continue monitoring the community’s comments as we work to improve the game.

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