Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
The Last BirdlingNewsThe Last Birdling - Artbook preview
Community

The Last Birdling - Artbook preview

The Last Birdling · published 13 Jul 2017, 21:56 UTC

All newsPlayers around this dateRead on Steam

Ever since Unhack 1, I have featured digital artbooks for my Steam releases, and The Last Birdling will be no different. I want to give you a preview today, and I also wish to detail some of the lessons I have learned through the past five years.

Above are several pages from Cursed Sight’s artbook. As you can see, the layout is similar to the artbook from Unhack. My websites also share the same template across projects. Unhack 2 and The Last Birdling feature a new template, while past projects use an older layout. I create both these websites and artbooks on my own, so I make use of templates to speed up development time.

My artbooks never feature story summaries. If you have taken the time to open these artbooks, I want to reward that effort with some new knowledge. Behind the scene processes, mistakes I have made, things along those lines.

I put Unhack 2’s artbook together during a trip, and I spent all of my hotel hours on those pages. Every time I read through the artbook, I would spot one new spelling mistake, or perhaps phrases that were awkward to read. Before you know it, a couple of days have already gone by. Even if all the assets are available, an artbook is not something we can cobble together a day before release.

And now, here are some preview shots of The Last Birdling’s artbook:

As usual, there will be character art, CGs and background illustrations available. Every finalized artwork will come with a piece of commentary.

On top of that, just like with Unhack 2, I will include all the sketches used throughout the project:

I never used to include roughs, because I wanted to show these artworks at their best. Then one day, I read a review for one of my artbooks, and it complained about the lack of sketches. That made me realize how foolish I had been. When I am a fan of other games, I always want to see the drafts, so why would it be different for anyone else? I had failed to think from the players’ perspective, but thanks to that review, I was able to make the switch.

As usual, I hope you may consider wishlisting and/or joining our Steam community:

http://store.steampowered.com/app/629430/The_Last_Birdling/

Seven weeks to go! Thank you :bibi:.

More from The Last Birdling

Other announcements

All news
Community13 Jan 2020Wish for Rain WeekHiya friends ːvintysmileː. As you may have seen, things have not been great here in Australia. Our bushfires have slaughtered millions of wildlife. Countless families have lost their homes, and some unfortunately did not make it at all. The air here has also been awful on many days, including in the cities where most of us work at our day jobs. We have been advised to put on masks when we are o…Community10 Jul 2019Clea is out on Steam!Hi everyone :sasa:. Clea has just been released on Steam! No pre-scripted scares—your skills alone determine Clea's fate as she escapes from the Whitlock Mansion. With multiple endings, secret chapters, as well as unlockable costumes and gallery images, I hope you will enjoy your time with Clea. Perhaps you might challenge and conquer Chaos Mode, which unlocks after your first run :neonya:? Ple…Community25 Jun 2019Clea is coming (with Tayo mod)Hi friends! Hope you are enjoying the Steam summer sale. I am about to burn my wallet when I get home from work tonight :yoyo:. Hey, I would like to take this chance to introduce you to Clea, my upcoming 2D survival horror with no jump scares: Clea will be released on July 10th! Sometime next week, I will drop a Tayo color alt costume mod for the game, too. I very much hope you can consider wis…