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Epic ManagerNewsEarly Access NOW LIVE + Patch v.0.2.3.1 Released
Community

Early Access NOW LIVE + Patch v.0.2.3.1 Released

Epic Manager · published 25 Jul 2016, 18:42 UTC

All newsPlayers around this dateRead on Steam

Greetings friends and fellow managers!

It is with an immense pleasure that we can now announce that Epic Manager has officially released on Steam Early Access! 

We wish to express a warm welcome all the new players who will be discovering the world of Astraeus for the first time today, and to sincerely thank all of our incredible community members who have been supporting this project since the very beginning!

We're very excited about today's launch, as it marks a very important milestone for our small-but-dedicated four-man team!

Lots of cool things are still to come in the upcoming days and weeks, and rest assured that we will continue to depend / heavily rely on Community Feedback to determine the next development priorities, as we have always done since the very first Closed Alpha Release.

Once again, welcome to Epic Manager, and thank you! ːsteamhappyː

We're eager for your Feedback! Join the discussion!

We're always very happy to receive player feedback and interact with our growing community! As always, don't hesitate to reach out to us here on the Steam Discussions, or by joining our Official Community Forums over at : http://www.forums.manavoid.com

Alpha Patch v.0.2.3 (Hotfix 1) Released

We've made a few balance changes and fixes over the weekend and we wanted them to be in the game prior to launching today. This hotfix is now Live and comes with the following patch notes :

UI FIXES

- Removed obsolete Text boxes for Class and Current Party in Level-Up Panel.

-  Fixed an ordering discrepancy between 'Warning' Panel and Settings Panel.

-  Fixed dissapearing sprite for a signed adventurers 'Second Skill'

TOOLTIPs

- Added 'Bleeding' value in Combat Tooltips.

- Added 'Chance of Success' value Tooltip in Contract Negotiation.

TUTORIAL

- Added a new scout prompt that outlines how Fame is lost when the Agency enters a negative treasury balance.

MAP

-  Added a few road segments to the Map's Eastern quadrant.

MISC

-  Report Panel scrollbar now properly sets to '0' position by default when entering Report.

Welcome to Astraeus

Thank you for taking the time to read this update and for being a part of this project! One thing is for sure, none of this could've been possible without the incredible community support we've received so far!

This has always been a project "by gamers, for gamers", and we plan on staying true to this design philosophy in the upcoming months, as we polish the game and add more content on the road to full release!

We are very excited by all the cool things still ahead for Epic Manager, and we hope you are too!

- Best regards from the whole ManaVoid Entertainment Dev Team

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