

Today as we post this update one of the life lessons we have had to overcome is to bury the hustle of hustling to get things done. Hustle as we know it is pushing through pain and exhaustion in the chase of achieving the bigger carrots. We got a bit tired of this kind of mindset.
By hustling in developing Defense Task Force at the start we ended up tired, burnt out and just churning our wheels getting no where. We asked ourselves why are we doing this? Life is short. After our kickstarter campaign not pulling through we asked ourselves should we launch another campaign or use that same time to finish the game with the little time we have. We decided to scale back and focus on why we started Defense Task Force in the first place. We started the game to play, to achieve, to provide value to other Tower Defense gamers so why hustle? Let's just do what we had started in the first place, let's focus on our strengths. So here's what we have been doing during this period of silence
So What have we achieved so far you may ask? Here's what we have been working on
We are close to launching, we are hoping to release the game to a closed group of beta testers in the coming week so we receive constructive criticism early.
If you do feel you would like to be part of our closed beta group please send us an email to defensetaskforce at chillx dot com so we could send you the beta key soon.
