Reaching for Petals: VR Edition · published
Hello everyone! We just pushed a well needed update adding graphical options including quality, anti-aliasing, super sampling, and more.
Hey everyone! I am Christian Ledbetter, lead developer behind Reaching for Petals: VR Edition. Unfortunately, this update took longer to get out than we wanted. I was in the process of moving and just didn't find as much time to work as I would have wanted. Fortunately, I'm moved and settle into my new place now and I'm fully back to work!
As you may have seen in the last update, we promised a few features that didn't appear in this update, including decoupled head movement and motion controllers. I just wanted to assure you that these features are still in the works. We appreciate your understanding and feedback!
All the best,
Christian Ledbetter and all of us at Blue Entropy Studios