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Blinding DarkNewsVersion 1.0.8 is live
Community

Version 1.0.8 is live

Blinding Dark · published 5 Sep 2014, 20:01 UTC

All newsPlayers around this dateRead on Steam

We are happy to see this new version up and running.
A lot of work went into figuring out some AI improvements and we are still not done ... But, overall, this will be the final version before the new incoming Act.

Let's have a look at what was added and fixed:

- improved control of the boss battle
- improved and optimized AI
- improved level design for better resource management
- enforced some extra controls when using mirrors
- minor correction for weapons effects and physics
- more graphic settings added
- mouse sensitivity setting added
- made revolver loading more 'realistic' (now you reload revolver one bullet at a time)
- added more jump scares / sound effects spread throughout the game
- added even more methods to force interactables not go through walls
- added rule that interactables which go through walls and are lost, respawn to original position
- added some information regarding Soul Urns in the Help menu
- added demo on Steam!

Check the demo here: http://store.steampowered.com/app/319390/

Last but not least, we would like to thank everyone for the interest and awesome support!

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Community9 Sep 2014Patch fix for 1.0.8Just a short fix to the patch: - corrected some level design deficiencies - improved the camera positioning while jump-running so that it's easier to determine ledges - changed the range at which the 'Use' icon appears to correctly display the interact distanceCommunity25 Aug 2014Short Update v1.0.6Hi guys! Most of you probably already saw to Achievements. Indeed this update brings: - Achievements and stats (it is normal to have your achievements reset the first time) - improved layout and function of elevators and wagons (now in case you miss an elevator, you can easily call it back) - corrected the 'flappy feet' animation issue that the main character had Coming up: - demo integration w…Community22 Aug 2014Version 1.0.5 is live- Fixed some minor bugs - Optimized the code and the level design to improve performance for older systems. - By popular demand the following options are implemented: Field of View (though on some graphics cards is not yet stable, remains to polish this) Vertical Sync - More resolution options - Added option for key remapping and Invert Y axis - Added controller support (tested with generic con…