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Jimmy and the Pulsating MassNewsNew Update: Better Framerate, Difficulty Selector, Mac Version
Community

New Update: Better Framerate, Difficulty Selector, Mac Version

Jimmy and the Pulsating Mass · published 4 Sep 2018, 16:29 UTC

All newsPlayers around this dateRead on Steam

I've just added a pretty beefy update that's a mix of several things I've been working on. The biggest change is that the mkxp version is now in the main branch of the game, so that's going to change some things for most players. The mkxp version is basically going to smooth out a lot of issues that some people have with the framerate, mainly, but it should also prevent the large sprite fix crash. A few things you need to know now that this is live:

-F4 and F5 won't change the screen size. Now you can hit alt+enter to toggle fullscreen, and you can manually resize the window if you want.

-If you have an old save, it should still be there, but the characters' face graphics in the save menu will likely be missing. These might update when you change characters, but they'll definitely appear when you start a new game.

-If you get a blackscreen when running the new version, make sure that your video card drivers are up to date--you might need to go to your manufacturer's website rather than just using the device manager (especially if you have a laptop). Some people might also need to disable the Steam overlay.

-I've kept the "beta" branch active, but it's no longer supported. If you are running the beta branch, just move back over to the default branch if you want to receive updates.

-If you prefer the old version, you can still get it by opting into the "Legacy" beta. You can do this by right clicking on the game in your library, going to properties, clicking on the beta tab, and then choosing the legacy option. There's no password.

The next big thing is that I've included a Mac version. It should run fine, but, as of now, I haven't been able to test to make sure Steam installs it correctly, so there might be some growing pains--just let me know if you run into any problems. I wanted to get this announcement out first to avoid any confusion.

The final major change: I've added a difficulty selector. This is accessible at any time in the menu. You can toggle between normal mode and easy mode. Easy mode doubles your money and experience drops, reduces monster health and attack stats, lowers the encounter rate, and lowers the amount of money you lose when you die.

Finally, here are a few bug fixes:

-In the Dark Dungeon, if you trade half your health, it will now persist between battles.
-Pulverizing Light description is now accurate.
-Grimclaw's final attack works as intended again.

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