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Tilt BrushNewsTilt Brush v14: Blocks Library, Selection Tool, Quick Tool, and more!
Community

Tilt Brush v14: Blocks Library, Selection Tool, Quick Tool, and more!

Tilt Brush · published 7 Sep 2017, 21:55 UTC

All newsPlayers around this dateRead on Steam

We have an exciting new Tilt Brush update today!

Blocks Library: Starting today, you can easily pull Blocks objects directly into your Tilt Brush sketches, and share them back directly to the web. If you already use Blocks, those objects you publish to vr.google.com/objects will automatically show up inside of Tilt Brush. You can also find remixable Blocks models other people created on vr.google.com/objects. Browse objects on vr.google.com/objects and press “like” if you want an object from Blocks to be available in Tilt Brush.

Our team has already started making some really fun remixes using this new integration. Follow Tilt Brush on Twitter to see more examples of remixes in the coming weeks—if you publish a sketch that we like, there’s a good chance we’ll feature yours too!

Selection Tool: You asked, we listened! With the new "Selection Tool", you can select and duplicate strokes and models in your scene.

  • “Selection” is found next to the “Eraser” button on the Tools panel.
  • Select strokes using the trigger. You can also flip into deselect mode by tapping the thumbpad (Vive) or “A/X” button (Rift).
  • If you want to move your selection, grab it as you would any other model in your scene. To delete a selected group of strokes, just throw it away.
  • Duplicate selections by holding the thumbpad (Vive) or “A/X” button (Rift) while intersecting your controller with selected strokes.


Quick Tool: For those pro users out there, holding the “menu” button (Vive) or “Y/B” (Rift) on the controller now triggers a “Quick Tool” menu, letting you quickly swap tools without reaching back to the palette.

Along with these new features, we’ve also reshuffled icons on the palette, moved the user profile button to the Menu Panel, and introduced a new “More…” menu where we’re moving more advanced tools and features. If you’re looking for a Tool and can’t find it, don’t worry—we haven’t removed anything from the app! It’s likely hidden behind one of the “More...” menus, or under “Labs.”

Happy painting!

Release Notes

More from Tilt Brush

Other announcements

All news
Community26 Jan 2021Open SourceHey everyone! Tilt Brush is going open source! Head on over to our blog post to learn more! And be sure to check out the github repo: Happy painting!In-game event28 Apr 2020Tilt Brush v23.3 updateBug fix: · Clipping planes fixed on offline camera path renders.In-game event24 Mar 2020Tilt Brush v23.2 updateBug fixes: · Fixed Poly uploads from 23.0 and 23.1 not rendering correctly in Poly. Existing data will be fixed; but if you run into this bug in the future, make sure you are using Tilt Brush 23.2 or later and re-upload your sketch. · Fixed missing field-of-view when rendering camera paths. · Fixed inability to load sketches if they used deleted or missing Poly assets.