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Tilt BrushNewsTilt Brush v15: New intro flow, updated sketches panel, and more!
Community

Tilt Brush v15: New intro flow, updated sketches panel, and more!

Tilt Brush · published 15 Nov 2017, 21:35 UTC

All newsPlayers around this dateRead on Steam

We have an exciting new Tilt Brush update today!

With the launch of Poly, we wanted to make it easy to pull Blocks models and uploaded .objs into your Tilt Brush sketches. Now, with the Poly panel inside Tilt Brush, you can browse Featured creations, and access CC-BY creations that you made yourself, or “Liked” on Poly.

We also wanted to feature some of the amazing Tilt Brush creations made by you. Starting today, when you open Tilt Brush, you’ll be presented with a refreshed sketchbook showcasing featured sketches from Poly.

For the pro users out there, we also updated our ODS rendering tech to make creating 360 videos significantly faster… and, we added a feature allowing you to render high resolution videos along a camera path offline. Instructions for both can be found here.

Happy painting!

Release Notes

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Community26 Jan 2021Open SourceHey everyone! Tilt Brush is going open source! Head on over to our blog post to learn more! And be sure to check out the github repo: Happy painting!In-game event28 Apr 2020Tilt Brush v23.3 updateBug fix: · Clipping planes fixed on offline camera path renders.In-game event24 Mar 2020Tilt Brush v23.2 updateBug fixes: · Fixed Poly uploads from 23.0 and 23.1 not rendering correctly in Poly. Existing data will be fixed; but if you run into this bug in the future, make sure you are using Tilt Brush 23.2 or later and re-upload your sketch. · Fixed missing field-of-view when rendering camera paths. · Fixed inability to load sketches if they used deleted or missing Poly assets.