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Transport ServicesNewsPatch 0.4
Game update

Patch 0.4

Transport Services · published 14 Jul 2019, 10:45 UTC

All newsPlayers around this dateRead on Steam

Hello tycooners!

We are happy to announce a new patch for Transport Services. We hope you will enjoy it!

There are key changes:

  • Finance overview, list of cities, list of trains, trucks & buses, planes & airships. Data summary.
  • Option to turn off new contract announcements.
  • New warning buttons on the right side, which on click will move you to the issue.
  • Follow/Unfollow vehicle option with key
  • Copy & paste trains route. So spamming trains to the track are now way easier.
  • Run costs of ground vehicles raised up drastically ( up to 4x ) and slightly for air vehicles. Air vehicles income from tickets reduced by 50% (after last patch they were able to generate fortune very fast)
  • Fixed issue, wrong prices when upgrading some vehicles.
  • Fixed many issues which could affect train to not correctly set light to green after leaving the segment or after game load.
  • Fixed issue when breaking sound on trains could play repeatably, even though it already stopped.
  • Fixed the issue, that sometimes your selected object on GUI switched to another one, especially trains in the stations were sometimes unable to operate with as it opened station's interface instead...

  • many more smaller bug fixes

    New data overview details:


    Just note, that you can click on any icon in the new data mode. Where is the list of cities, clicking on city name, will move you to the city. Clicking on the vehicle, will move you to the vehicle. Also as there is money overview you can see 3-time sessions. Each session last 5 minutes (in normal game speed) So you have comparison 0-5 minutes as current, 5-10 minutes, previous and 10-15 minutes back in time as pre-previous sessions.

    As usual, I hope you will like the game patch. We believe we make the game better and we appreciate your support. We are still sorry that there are no language localisations yet. You can expect that this will be the main topic of the next patch. Also, we would like to announce, that we would like to move to the release state soon. We will add a few more smaller features, but we will not be able to work on many more bigger ones as we would rather stabilize the game.

  • More from Transport Services

    Other announcements

    All news
    In-game event9 Nov 2019Patch 1.04Greetings our faithful players. In this patch, we focused on long-lasting trains related issues. Although they might look the same. In fact, the reasons why trains might get stuck were plenty. And still, there are some yet unsolved cases. After this patch, it should become rather a rare situation, when you need manually repair the switch. Besides that, we fixed many other issues, some crashes a…In-game event22 Oct 2019Water patch 1.03 hotfix2We are releasing another hotfix for this... Well, not much stable patch. Thanks for another feedback, that the first hotfix did not solve the issue for all the cases and you were not able to load your water map saves at all. If you have not worked save since the previous hotfix, you should be able to load your game. On the other hand, we had to slightly change the algorithm for spawning trees a…Game update17 Oct 2019Hotfix 1.03We apologize, that we missed one huge bug in the new patch related to the new maps. An old map without water was not affected at all. Although we fixed the issue sadly all saved progress of water map can be lost and cannot be easily repaired. If you see any issue when loading your saved water-based map we recommend starting the game again. We hope you did not lose much of your time as we tried…