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StarFringe: AdversusNewsDEVELOPMENT IS CLOSED
Community

DEVELOPMENT IS CLOSED

StarFringe: Adversus · published 9 Jun 2017, 13:13 UTC

All newsPlayers around this dateRead on Steam

Dear players, unfortunately we are forced to report that we can no longer continue developing.

We have no sales, no money for this. Interest in the project was minimal. It seems that apart from those remarkable people who participated in the discussion, our project was not needed by anyone. The distribution of keys and sales in bundles did nothing to help it.

We are just a small indie team, which developed exclusively at the expense of personal money. The search for a publisher, with which we could finish the project, was unsuccessful. Everyone to whom we sent the game considered the idea uninteresting and unsaleable.

The project was too big for us and early access was a mistake. We acknowledge this bitterly and apologize to those players whose hopes we could not justify.

But we are discouraged, we managed to get a little funding for another project and we almost finished it. Soon it will be available on Steam. No more early access, just full release. We believe that in the end we will learn to make quality games. We try our best for you.

A big request not to leave negative reviews. It's pointless, for almost a year now we have not had a single sale.

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Community4 Jun 2019Added trading cards!While the development of the StarFringe: Adversus game is going on, we have added trading cards to it so that the igorkas don’t get bored while waiting for release.Community13 Dec 2017Free copy of StellarHub to the buyers of StarFringe: AdversusDear players, Given that the game never left the stage of early access, we can offer you compensation in the form of a free copy of the our new game StellarHub. ONLY STEAM BUYERS, no gifts/key activation. If you buy this game via bundle, please do not send request. You can confirm your Steam purchase via screenshot of your transaction history. Please no any image editing :) Please send your req…Game update12 May 2016Hotfix 4.21-2560x1440 and 4K resolution support -Some memory management issues fixed -Minor perfomance fixes