Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Prologue For A Vacant KingdomNewsDev Log II
Community

Dev Log II

Prologue For A Vacant Kingdom · published 10 May 2019, 22:32 UTC

All newsPlayers around this dateRead on Steam

Hey gamers! I just thought I'd give you folks another peek at what I've been working on.

I've started building a new area. It's still a work in progress, but I think so far it's shaping up to be the best looking locale in the game so far.

You might notice that the colours are more vibrant than anything in Prologue. That's because I'm experimenting with a new way of constructing my colour palettes, where lighter colours are more saturated and darker colours are less saturated. In contrast, most of the art in Prologue is the opposite, where dark values tend to be the most saturated. This new way of constructing palettes gives the the art a more "crisp" and bright feel, which I think works well with the relative cartoonishness of the characters and environments. Let me know what you think!

I've also worked on some engine enhancements to the ways I can paint with tiles to construct the world. The difference here might not be super obvious without a look under the hood, but just know that it's easier for me to create more varied environments now. In particular, building exteriors can have much more flexible designs now.

Anyways, that's all for now. I had hoped to have things a little further along for today, but I've caught a cold and didn't end up getting a ton done in the last few days. Remember to eat your veggies so that you don't end up like me!

Thanks for reading, and have a nice weekend, lovelies!
shru (๑・ω-)~♥

More from Prologue For A Vacant Kingdom

Other announcements

All news
Esports6 Oct 2022The full Game is released!!!!!!Gamer Greetings! Look, the game is out! The little widget below even says so! (Or so I hope!) What else is there to say? Thank you to every one who played the original Prologue demo, left feedback, and kept an eye on this project over the years. This game wouldn't be what it is today without you. I hope that the rest of it can eclipse your expectations! Join the Discord! Oh, I made a Discord if…Announcement5 Oct 2022The Full Game comes out Tomorrow!!!Gamer Greetings! I'm just popping in for a quick reminder that the game's coming out tomorrow! (Or if you didn't catch the last post then... surprise!) It'll go live at about the time I'm posting this now. So like... 6:00 AM PST / 9:00 AM EST / 1:00 PM GMT / 3:00 PM CET / 10:00 PM JST ... -ish. I have to manually click the release button, but around this time if nothing goes wrong! That's all f…Community24 Sep 2022The full Vacant Kingdom releases on October 6th!Gamer Greetings! You've seen the title, the full version of Vacant Kingdom is almost upon us! October 6th is the release day! Wishlist it, mark your calendars, and let your nephew Graeden know! The game will be priced at $8 USD , or your regional equivalent. It'll launch at a 10% discount , as games on Steam often do. Lengthwise, the full game should be about 4-6 hours long, although some peopl…