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Prison Boss VRNewsFree Boss Mode update out now: New way to play, Comfort features, Medal system!
Game update

Free Boss Mode update out now: New way to play, Comfort features, Medal system!

Prison Boss VR · published 4 Dec 2018, 16:05 UTC

All newsPlayers around this dateRead on Steam

Hey Prison Bosses!

Been a long time. We are proud to announce today our biggest update to Prison Boss VR, the Boss mode update, out now! This update took more time than expected to get out as we ported the game to PlayStation VR at the same time, which will also be out today in Americas and tomorrow in Europe.

We’ve been working hard to offer you this new update, adding a brand new way to play the game!

If you read the forums, when we’re active (yes it happens sometimes… :) ), we’ve been talking about a sandbox mode. After months of designing, implementing and testing this new mode, we decided to give it a more unique name, thus the Boss mode.

What’s in the Boss Mode?!


Boss mode lets you decide your own strategy by giving you skill cards which you can use to unlock the items you desire. The goal is to make the highest score you can before the end of the serving time you go for. You can play for 20, 30 or 40 days in any of the 4 prisons. You can then continue your game if you wish but the score will be calculated at the end of the duration you chose.

New comfort options, with the ability to play without room-scale


This is one big new feature, especially for people who had not enough room to use room scale: You can now play seated with the new “distance interactions”. You can now “distance grab”, “distance drop” and rotate 90 degrees with a dedicated input.

New medals system for Story mode


To make the Story mode more replayable, we added a medals system which lets you replay the prisons to perfect your score. The score is based on the total value of items sold, the number of jobs completed and the number of times you got caught by the guards during the playthrough. You then get a final medal related to your score! Go get those gold medals!

Lots of fixes and small improvements


Along with this, we fixed lots of performance and gameplay issues. We did lots of optimization, drastically reducing loading times and greatly improving overall framerate. You can read the full patch notes below.

New achievements


Some new achievements have been added to offer some challenges related to the new mode and the medal system!

We hope you’ll like the new mode and the new comfort options for the people who had trouble with the standing experience before. It is available now for free! Ready. Set. Craft!

Full patch notes

  • Features:
    • Brand new Boss mode
      • Boss mode allows you to play the prison of your choice with the starter item of your choice, and later on unlock objects you want to craft
      • Boss mode becomes available after completing prison 2

    • Scores and medals based on gameplay performance for each prison completed
    • Full UI rework:

      • Complete rework of the merchant for better user experience
      • All UI can be used from distance via a hand controlled pointer
      • More useful data on the progression tab (required XP to unlock new supplies, days passed, times caught and Items Sold value)
      • You can now get back the items you sold to the merchant if you cancel the trade instead of getting money

    • New comfort options (available in Options menu):

      • Roomscale: same as before
      • Standing: self rotation button
      • Sitting: distance interactions and self rotation button

    • New languages supported (Russian, Spanish and soon Traditional Chinese)
    • 14 new achievements spread across the entire game
    • Can stream a filmed version of yourself playing Prison Boss VR with LIV (for Vive on Steam)
  • Improvements :

    • Moderate performance increase
    • Loading and scene transition significantly faster
    • All prisons and a few objects have been prettied up a little bit

  • Bug fixes:

    • Doesn’t play long intro when playing tutorials through the main menu anymore
    • Bobby can be sold only once per day
    • Tutorials screen now allows leaving back to Main Menu and will return thrown objects
    • Made very hard achievements more realistically obtainable
    • Improved issues caused by defective prisoner pathing
    • Fixed issues that could make announcers and merchants to not come


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