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Last WillNewsGrinding Gears patch
Game update

Grinding Gears patch

Last Will · published 13 Oct 2016, 11:10 UTC

All newsPlayers around this dateRead on Steam

# New room : The workshop


- While we are hard at work at episode 4, we thought it would only be fair to add a bit more meat to Episode 3, and we have therefor launched the Workshop.
- Not much randomizors yet, but we have some cooking for later additions (just needs some time and some playtesting)
- Spoken riddles and puzzle elements are now added to the pool.
- Improved scripting surrounding drop-and-place items.

# Multiplayer


- Fixed some bugs that could cause shardsplitting and prevent players from teaming up.

# The Office


- New custom tarot cards.

# Conservatory


- Fixed bug where instruments would phase into the furniture.
- Expanded range of instrument placement.
- Fixed some flickering and phasing furniture props.
- New instrument to the pool : Harp

# Episode 3 entrance


- Fixed some broken corridor meshes.

# Drawers


- Fixed odd audio issue that would cause some weird wooden sound issues for some players.

# Drop item placement


- Tuned up the scripting a bit surrounding drop-place plots.
- Tweaked the shader of item slots.

# Misc


- Added some 4- and 5-letter riddles to the pool.
- Fixed some texture coloring issues across all episodes.
- Fixed a bunch of typos.
- Fixed a bug where a floating box of unknown origin could appear in the middle of a doorframe.
- Improved lighting when inspecting items.
- Added real-world reflections to inspection view.
- Windows leading outside now have a faint starlight shader, letting in a little bit of light.
- Optimized raytracing for both light and interactions, which should help improve the framerate a bit.

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