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A Legend of LucaNewsRelease Notes
Game update

Release Notes

A Legend of Luca · published 5 Aug 2016, 19:23 UTC

All newsPlayers around this dateRead on Steam

Enabled Single Pass Rendering, giving a draw call reduction of 50%. Since Luca is CPU limited this gives a 100% boost in performance
Increased size of all weapons nearly double
Made weapon blink when invulnerable instead of hand
Removed hand models
Removed non-boss level music to contrast the emotional experience.
Added ambient wind sound

Moved pillars in weapon rooms
Fixed spawn glitch on Orcus, Punisher of Broken Oaths
Fixed gui cursor positioning
Removed uses of old zombie commoner
Skeleton King on Level 3 balanced to be more in line with difficulty of other floor 3 bosses
Removed some spike rooms in Level 3
Changed enemy projectiles to not collide with enemies
Fewer Empty rooms
Higher average rewards in empty rooms
Zombie Murderer no longer does ranged attack
New Ranged Zombie Murderer that does triple attack
Added enemy knife projectile
Adjusted sizes of zombie commoners
Added Green recolor for zombie murderer
Updated SteamVR to latest version
Removed Bloom Filter as it was contributing to ghost rays and poor legibility
Reduced small dragon spread attack from 18 to 9 shots
Fixed ambient lighting

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Game update6 Mar 2017Luca Update - Now with 50% More Bullets and 100% More Ceilings!To increase the realism and immersion of the game the height of the rooms has been doubled and a ceiling put on top of each dungeon room. This improves the feel of the game tremendously by maintaining the illusion of the Virtual Reality™. They were originally no ceilings in the game because with room scale mode the world would need to scale down and with a small play area the players head would…Game update5 Dec 2016Legend of Luca Release - Oculus Rift w/ Touch Support!We've added support for Touch thru OpenVR. So the game is new fully playable with the Oculus Touch. We are impressed with the tracking volume of the Oculus Touch system. Even with two tracking cameras on one side of a room there are very little occluded tracking spots. Be sure to calibrate a play area in SteamVR before playing or the floor and world scale will be incorrect. Unfortunately, OpenV…Game update30 Sep 2016Legend of Luca Release Notes - Sliding Locomotion! - 8 Player Classes AddedDue to popular demand I've added sliding locomotion as an alternative to teleporting. You can now press up on the LEFT touchpad to slide around at a fabulous 8 meters per second! Teleporting is still available on the RIGHT touchpad for those that are still prone to motion sickness. If you appreciate us adding this heavily requested feature please leave a great review on steam for Luca! It's sup…