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Data Hacker: Reboot SoundtrackNewsV.0.9.5 Change Log
Game update

V.0.9.5 Change Log

Data Hacker: Reboot Soundtrack · published 18 Mar 2015, 16:50 UTC

All newsPlayers around this dateRead on Steam

There's a lot of new content to be feasted-upon guys. Before the full release, I still need to add some more content such as Trioarch Cards, Steam Achievements and a couple of other bits, then run through and do a thorough difficulty test... then we're ready to go to retail!

# v0.9.5 Change Log:

# New Content and Additions:
# Added two new 'Fighter' skills - Feral and Primal Chants. They drain MP to boost TP. Unlocked at levels 2 and 15 of the Fighter class.
# Kal's 'Mind's Eye' cutscene is now implemented in its draft state
# New cores - Discrimination Augment Cores - reduce random encounter rates
# Finished up the 'Desert Mall' endgame dungeon! Can be accessed by returning to the Cavo Pyra dungeon and clearing out all of the Darkfestations there
# Added a double-credit-droprate Augment core - found in the Desert Mall
# Added a new endgame sidequest which can be initiated by first talking to Jaisone in Victorium, then the enigmatic character in the Desert Mall
# Introducing 'The Remembered' dungeon, which features homages to Kickstarter backers, as well as a Ghoul-hunting sidequest
# Finished coding the end sequence, including cutscene, credits and flagging your save file as complete
# Added the remaining Grindhouse Doors throughout the game, culmimnating in a special boss fight
# Added some new Armour sets
# Added MKII armour set recipes and recipe book (which can be purchased)
# Finished putting together the Pleizoic Endgame content featuring the Cava Viri
# Finished adding Mind's Eye flashback cutscenes, at least for now

# Tweaks and Fixes:
# Usual tweaks for typos, collision errors and other little bits.
# Addressed an issue where people could use quick fingers to double-jump off the map
# Equipping a Spirit Core will once again allow the character to summon the Familiar in battle
# New skill types will be added when switching to the appropriate class - i.e. Psymance for a Psychic class
# Slightly altered the names of a few augment Cores
# Spirit Cores and Augment Cores now have different icons
# A few summon skills now have different hued icons
# Altered a few weapon sound effects
# Switches in Ornatice now work correctly without freezing the game upon an incorrect input
# Kat's Data Hack should now work correctly
# Tweaked the achievements coding a little in preparation for a full roster of Steam Achievements

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