This 1.05 update includes many improvement and adjustment, mainly focused on the feedbacks players gave us in the first month after launch. These new contents should be able to improve your user experience effectively. Also, we still expect to hear from you. Your feedbacks are the power of our hard working development!
New Contents
- Training levels added in singleplayer game.Kindly follow the instruction given by Qin, players can practice and master their combat skills in 5 different trainig levels. (Undefeated for 2000 trainig battles is always the key to ace pilot.)



- Map "Tiamat Dock" added in multiplayer game.This is a small sized map. Melee-focused mechas can easily approach to their enemies and attack them. Also, the narrow structure made sniper mechas superior in this map.

- Career stats added in multiplayer game.Players can look up their stats here, including number of selection for different mechas, K/D ratios and so on. The data starts calculate from this update, and counts only for quick matchs.

Improvements and Adjustments
- In singleplayer mode, repair stations now recover items and ammos for additional weapons. Players can use the items and additional weapons more. Just remember to equip them in customize.
- In singleplayer mode, fast cutscene skip button has been added. Hold cancel button on your controller (or Space on your keyboard) to skip cutscenes without having to open the pause menu.
- In settings, horizontal assist switch has been added. Players can't get used to it can turn it off for accurate aiming in horizontal axis.

- In singleplayer mode, Shield Strike has been changed to match its description. Attacks from the front can be blocked when using Shield Strike.
- In singleplayer mode, New Model Joint Motor now not only reduce cooldown times for melee moves, but also increases the damage dealt by melee attacks.
- In singleplayer mode, damage dealt by ultimate skills has been increased, but ultimate skills no longer fill the ultimate skill gauge.
- In singleplayer mode, Easy Mode Enhance Device has been enhanced more.
- In multiplayer mode, the match result has been changed for clearer data display. Players can also check out their detailed stats like number of assist kills.


- In multiplayer mode, a basic anti-botting mechanism has been added. Normal players have lower chance to be matched up with a botting player. (Though we have little experience on this issue, we'll continue to improve it and to create a better gaming environment for the players.)
- Other fixes to increase the game performance and stability.
New Contents For Steam Store
- Multiplayer DLC - Additional playable mecha - Round Hammer Particle Cannon This mecha can only be obtained by buying the Round Hammer Particle Cannon figure. It is now available for every player to buy and use in the multiplayer game. Self-explosion is always the basic for ace pilot, don't you wanna go for it?

- Multiplayer DLC - Additional playable mecha & pilot - Sheperd Jäger & Morris Yaser Shepherd Jäger, with its melee attack strengthened around its sabre, and Captain Morris, the sword master, will always be an opponent others can't ignore.


- Multiplayer DLC - Additional pilots - Tarethur O'Connell, Edgar Feuerbach, Aylatanya Kiruna
This set of pilots from Hardcore Defense Corps., can be used to do screenshot and video recording to tell stories?!



- HARDCORE MECHA Digital Artbook debut! The Digital Artbook contains an in-depth, behind-the-scenes look at all the mechas, character and environments in HARDCORE MECHA that help you understand the whole world besides the main storyline of HARDCORE MECHA. The digital artbook contains a total of 85 pages, in PDF format. You can read it directly by the Chrome browser or other PDF readers.




- HARDCORE MECHA OST Release! The OST contains 39 pieces of music, including the OP "Dash & Strike" and ED "Step Into Lights", with a total of 1 hour 41 minutes.
