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CONSORTIUM VRNewsCONSORTIUM VR Final BETA 7 (v0.1.40)
In-game event

CONSORTIUM VR Final BETA 7 (v0.1.40)

CONSORTIUM VR · published 10 Feb 2024, 20:42 UTC · build 13424166

All newsPlayers around this dateRead on Steam

IMPROVEMENTS:

-More info consoles images. (Total now 84 and counting...)
-Hooked up timers and existing choreo sequences for the player taking too long to get into the medbed, now failing the mission if player waits for too long, bed reverts to normal.
-Virus now does more things at the moment where the player is hailed down by Pawn 64.
-VR World ISS HUDs now use smart logic to decide which current reply NPC is more relavant to show the reply ISS HUD beside.
-Improvements to when a world HUD should be placed / is ready to be placed because the initial bounds has been calculated
C3800 Defense Minigame:
-Old targets now stay relevant for a time in the C3800 Minigame which allows for firing when not quite on the target. Works for lasers and missile targetting.

FIXES:

-Entity output TimesToFire is now save/restored so when reloading a save those outputs will continue to be exhausted as they should. Fixes the issue with being able to start the K escalation early. (a case where the escalation happened too early, and the mXXXXX scene could happen at the same time, causing a major paradox).
-Fixed sliders in the main menu not being slidable to the left without being deselected. This made setting a slider with the controller difficult.
-Sliders are now fixed to their set increments even for mouse control.
-increased the kill radius of the storage particle FX (picking something up) to hopefully catch storage balls not reaching their targets
-Numorous scripting and timing fixes around the "Save XXXX" sequence.
-Many critical "look at" and "fade to" choreography fixes for K15 and Kiril in entire post XXX attack and pre XXX surrender/boarding.
-Fixed light styles not being revertable on individual stationary lights
-Fixed def_light_style_control entity not also updating the room tint
-Fixed wade not in group 16 causing him to look away from the player during convo limbo of group 16
-Fixed ragdoll save / restore
-Fixed strange case of a missing light style, source engine must have just defaulted if it couldn't find one
-Fixed a hole in the collision geo to galley which occasionally NPCs would plop down into before springing back up...
-Fixed R25 getting into the crawl a better way than before which would usually fail on the tail of the animation. This issue was probably what caused her to enter mission ops crouched from time to time.
-Fixed all of the door gaps (where you can see the sky on the other side because the room is culled) that I could find.

TWEAKS:

-Tweaked bloom of fluorescent lights on ceiling to be just a tad brighter.
C3800 Defense Minigame:

  • Doubled size of EMP missile collision capsule to mitigate issue of missiles sometimes flying around a target like crazy
  • Reduced fighter target lock-on time from 1.5s to 1.0s


-Some mesh distance culling tweaks
-Some tweaks to the specularity on some surfaces around zenlil.
-Toned down b8 cabin light
-Updated button to open the hatch to the cockpit to read "Hatch to the Cockpit" instead of "Hatch to Upper Avionics"

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Esports21 Apr 2025Whisper2 From The R1ft launching June 21stWhispers From The Rift v1.0 coming June 21st A direct prequel to CONSORTIUM VR...In-game event22 Aug 2024CONSORTIUM VR: V1.1.1IMPROVEMENTS: -Polishing pass of interface and HUD - corrected a number of fonts and colors to better pair with the HUD font/color paradigm established in Consortium: THE TOWER. -Updated the Info Console - accuracy improvements and other minor fixes, now in sync with stand-alone Info Console program. FIXES: -Fixed rare/edge case non-progression that would occur upon loading a saved game made du…Esports22 Jul 20242121 Free Info Console app now available for PC and Android 2121Consortium: Info Console Greet1ng2 Seekers, As of today, anyone and everyone can download the completely stand-alone application “Consortium: Info Console” from itch.io, free of charge. Please feel free to share: Namaste, – iDGi – iDGi on Discord "We need to start imagining the future or it will get imagined for us, and the ways that it has been imagined thus far don't seem very attractive” —Mo…