
Welcome to the seventh Early Access update to The Blackout Club. This update brings several new maze areas and connections, a new mission, lots of improved UI, and fixes in numerous areas!
NEW MISSION: Hide The Evidence
Uh-oh, looks like a club member has caused a nasty bit of trouble during a blackout (it involves doves and blood, ewww). If CHORUS finds out it could mean big trouble. Find and remove the evidence, receive bonus XP for cleaning up the trail they left in their wake!
NEW AREA: The Barracks

Some of the sleepers no longer leave the maze, they have been fully consumed. This is where they live.
NEW AREAS: Somniloquy(s)

A pair of areas with an unknown purpose. What are those smoke filled chambers? Why are there two of these large rooms isolated by space and sound insulation? The maze keeps its secrets....
NEW UI
We have updated quite a bit of the UI! Leaderboards, Journals, Team Info, Inventory, and Session Menus have all been overhauled. Of particular note, the new session menu asks hosts to specify whether they would prefer a public or friends only game. We are hoping this resolves some of the confusion that has led some to kick players when they join mid-game.
This update features a number of fixes and attempts to make the game run better. Some highlights are:
The full update list will be posted on the forums and a link will be updated here once it is ready! Thanks again to all the club members who are fighting the good fight in Redacre, and all the stalkers who are ratting them out! We hope you have fun and we appreciate all the feedback and support.
-Question