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SketchboxNewsHuge Release: Create VR Storyboards with Sketchbox
Community

Huge Release: Create VR Storyboards with Sketchbox

Sketchbox · published 10 Jan 2018, 21:57 UTC

All newsPlayers around this dateRead on Steam

This release has been in the works for a long time and I think it’s the biggest update we’ve ever made to Sketchbox: Storyboards and Google Poly.

VR Storyboards
You can now link multiple Sketchbox scenes together like slides in a presentation. We’ve also added a Presentation Mode which makes it super easy to walk anyone through a user flow. Especially someone who’s not too familiar with VR, like a client. You can put them in headset and step them through one scene at at time. They don’t even need to use the controllers and can’t ‘make a mistake’. Storyboards are particularly useful for long user flows like those found in a VR training simulations.

VR storyboards will also be fantastic for the pre-production of VR films, and animation. They’re infinitely better than a 2D storyboard at communicating how a shot really looks and feels.

Google Poly
We’ve added support for Google Poly so you can now import thousands of free models like these from Google Poly directly into your project. Next week you’ll be able to search through Poly models while you’re still in VR.

New Features

  • Added Scenes & Presentation Mode, which are great for VR training simulations, VR content pre-production and detailed user flows. Docs here.
  • Google Poly models can now be added to any scene (search is coming very soon)
  • You caw now import Meshes with Materials! Instructions for importing assets here
  • Scale indicator added (1.0 means you’re at human size) which makes it much easier to get the right sense of scale
    Preloaded primitives and common UI icons to make creating UI elements quicker
  • The left hand palette is now always visible and the laser pointer is much easier to see
  • The palette's design has been updated so that it’s easier to use
  • With a new floor, it’s now easier to create large scenes
  • Improved performance rendering

Most of our new features come from your suggestions, so tell us what you want to see in Sketchbox by requesting a feature or emailing us.

More from Sketchbox

Other announcements

All news
Community13 Feb 2019Massive Release: Cross Platform MultiplayerThis is by far the biggest and most exciting Sketchbox release ever. We spent the last 6 months building real-time collaboration for Sketchbox, which lets up to 16 people, on any VR headset, design together with built in VOIP. Many of our beta testers have replaced in person meetings, with Sketchbox meeting. You can now act out interactions in VR, without writing any code, using Wizard Mode. We…Game update31 Jul 2018Release: Text & Copy Between ScenesText Input Definitely our most requested feature, you can now add text to any scene. Text will behave exactly like any other object, which means it can be snapped, resized and grouped. Comfort Mode For our users that are susceptible to motion sickness, we've added comfort mode, which applies an FOV limiting effect when moving around the scene, much like in Google Earth. It is off by default and…Community25 May 2018Release: Scale for ModelsOver the last two weeks we focused on scale. And I’m excited to announce that you can now import models with the correct scale and see the dimensions of a model. Import Models with Scale When importing a model into Sketchbox (GLTF, OBJ or FBX) Sketchbox will read the model file, and import the model with whatever units were in the file (mm, cm, m, km, in or ft). Using ‘Model Settings’ you can c…