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Soldiers Lost Forever (1914-1918)NewsSprint Across No Man's Land Update
Game update

Sprint Across No Man's Land Update

Soldiers Lost Forever (1914-1918) · published 27 Aug 2018, 01:24 UTC

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Hi there everyone!

Jake Olson here again with a small annoucement in regards to the development of Soldiers Lost Forever (1914-1918).

The following are all the changes that have been made in the recent update.

- Sprint feature has been added in order to make it easier to dodge bullets when crossing No Man's Land. Sprint cooldown bar is also under Character's Union Jack.

- A notification for when zero infantry is bought is now present. This is there so that new players will reconsider trying to attack the German Trenches by themselves. I've noticed this happens a lot when people are just trying to figure things out. This new feature should mitigate that.

- Screaming War Ambience Sound turned off when player attacks by himself.

- Win Sound effect added.

- Survival UI improved and more Uniform with Total War gamemode.

- Loading Scenes sped up.

- Mouse Pointer positioning improved. This was pointed out by someone in the community! Thank you for letting me know because I wouldn't have noticed this important but minor detail otherwise.

- German Reenforcement Wave would sometimes never come causing the player to never be able to win. This Nasty bug has hopefully been squashed. I have not seen it happen with hours of playtime. Please let me know if you see this one again.

- Performance Improved with Enemy AI

- Minor bug fixes

That is all for this update! Other aspects are being looked at in order to improve the game.

Have fun!

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Community7 Jul 2018Soldiers Lost Forever now for sale!Hi everyone, Jake Olson here for yet another game! I’m proud to announce that SLF is now for sale. I hope that people enjoy the game and get to experiment with the strategy elements that are present. I worked super hard on this. There is a one week 40% percent launch discount for the early adopters so make sure you pick up a copy within that time frame. This has been a fun 6 month development a…Community4 Jul 2018Evolution of the Development of Soldiers Lost ForeverThis video shoes the progression of "Soldiers Lost Forever (1914-1918)". It's really amazing because the final product is shares no resemblance with the Mad Max inspired prototype. I myself am still confused on how I ended up making the game I did. Setting and game play need to fit with one another to make a fun experience at the end of the day! Watch the video here.