Added option during night phase “Masturbate close to someone” that can be used if host has a parasite in vagina or penis. The infestation has a 15% to occur on a randomly picked NPC in room
While in control of the host, approaching and having sex with another NPC while their resist is 30 or more while there are other NPC’s in the room results in a discovery bad event (+10 to busted meter)
Added option “Induce masturbation” that can be used while not in control of host. This option advances time, increases host perversion by 5 and if there are other people in the room at the moment of using this option +20 to detection meter from each person. Doing this action when arousal is quite high will increase host’s perversion by 5 more
Added option “Increase birth rate” that can be used on any time phase excluding night. This option advances time and gives 1 extra werm parasite on night phase
Added “Pheromone release” option to be also available when in control of the host (inhabiting the neck choker)
Added the option to safely get out of the current host and possess another host in Sleeping Quarters rooms during the night phase
Pheromone infected rooms can now infect the characters that visit the room. The probability is based of the % of the room infection
Removed message when exiting host not on “night” time phase
Added progress tracker to the “Resistance Reclamation” events descriptor ("#/Total”)
Added “You released pheromones” to the descriptions of pheromone release mechanic
Decreased perversion stat requirement for auto-accept of parasite infestation on ‘During the Night’ events (150 → 100)
Changed text color of perversion increase(cyan → purple) and resistance decrease(cyan → dark orange) for pheromone release event and % display rounded to 1 decimal
Added bottom navigation menu(s). Can be accessed when in control of host character
Added Unique parasites. Other characters can be turned into werms in the engineering room when they are choker and neck werm infested. Unique parasites use unique slots that do not take up space from ordinary infestation slots
Space button can now be used to progress through most infestation passages
Directional keyboard keys can now be used to navigate through the base
Directional keyboard keys can now be used to cycle through bottom navigation menu and some other passages
Space button is now used on “Continue” in self/other body part infestation passages
Directional keyboard buttons can now be used to use some of the options in passages with multiple click options
Directional keyboard keys can now be used to cycle through bottom navigation menu. ‘←’ - jump to first page in the menu, ‘→’ - cycle through the passages in the navigation menu; ‘↑’ and ‘↓’ - upstairs/downstairs if there is any.
Space button can now be used to progress through most passages
Artwork changes & additions:
Added images of picking game part to the title screen
Added male chest base image links to “doggy style” sex act
Fixed auto speech bubble portraits to display correctly male/female version of how Chet/Chloe looks.
Bug fixes & corrections:
Added [?] notification message at the “Laboratory” for the biosuit tech usage about capturing threat
Fixed NPC sex act chooser by preference getting off bound with no value (cannot execute macro <<npc_sex_choices>> during NPC sex act bug)
“+1 phase delay” and the supporting it text of “Reclamation plotline” on during the “Time advances” events now have extra bold text formatting
Added measures of removing “undefined” NPCs that can surface on “During the night/day” events
Corrected NPCs ‘masturbate’ behavior to infect the room with moles of pheromones
Removed “Actions x/max” description when in parasite form
Removed “Up/Down” buttons from the elevator passage. Added correct descriptions for each floor.
Added a limiter to “overall awareness” for the value to stay in 0-100 bounds
Fixed situation where on during the day events “check body” & “infested open” events bugged the message display with a “<<day_cycle>>: Cannot read properties of undefined (reading ‘merged’)”
Fixed “partnersex” night event not increasing “infected” quest count occurence