Introduction to increasing levels in the Tutorial.
Add an entry for settings in the in-game menu.
Wiki no longer hides characters.
Add usable Artifact
Optimize UI,Increase scrolling speed.

Produce

and

.Each production of 1

or

triples the price of a random


on the shelf.

Each time a


is consumed, the prices of one other items of the same kind on the shelf are doubled.

After any group member purchases


, the price of one random items of the same type on the shelf is tripled.

After any group member produces

, double the price of 1 random

items on the shelf.

After any group member purchases

, double the price of 1 random

items on the shelf.

Removes 1 random

from the shelf, if successful then double the price of 1 random

items.

Removes 1 random

from the shelf, if successful then double the price of 1 random

items. Also, make

in the same group receive

x4.

After any group member purchases

, double the price of 1 random

items on the shelf.

Sun Man not unique

Base Coin change to 0

Level up by 1 each round, transform into

after reaching level 10.
Base Coin change to 0

Add unique tag

can summon

---

Botanist
Gives 2x its level in

.remove one of these from the group






,and gain 15

. Increase 1 level.

Flower
Removes itself and gains 60

after 10 rounds
---

ElementaEcho



Get 1 prop each round and removes itself after 6 rounds.

BotanicalGarden
For each of the following characters







present, give 3

.

AncientElf

receives the total coins obtained by all plants on the field at the end of each round,

Rain
Remove 1





each round, if successful then summon 1

.

RecycleBin
Click the icon to use.After use, remove all



, get 50

for each prop.