Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
MORDHAUNewsPatch #22 - Hotfix 2
Game update

Patch #22 - Hotfix 2

MORDHAU · published 17 Sep 2021, 12:52 UTC

All newsPlayers around this dateRead on Steam

This hotfix includes fixes for some critical issues that came up with Patch #22. We are still looking into an issue involving a bug that lowers server performance temporarily, causing desynced gameplay and lag. We are investigating and working on solving this issue, but have not been able to track it down just yet.

Patch #22 Hotfix 2 Changelog 17/09/2021

Combat

  • Horses now slow down slightly more when hit by melee weapon

Weapons & Equipment

  • Fists no longer have miss combo windup debuff
  • Maul stab release reduced 25ms
  • Slowed down two handed rock throw slightly again & fixed turncap issue
  • Buffed damage for rock basket, removed ragdolling and reduced knockback
  • Carrot no longer repairs
  • Brawler and Fury point cost reduced to 3

Maps

  • Horse respawn time increased by 60 seconds in Frontline and Invasion
  • Fixed crossroads noble receiving too little damage
  • Fixed several Feitoria issues and improved balcony path
  • Adjusted bot spawn points on HRD_Grad
  • Fixed rock issues on Mountain Peak
  • Named Cap points for FL_FeitoriaAlt, the castle point no longer includes basement and first floor
  • Fixed names on FL_CampAlt points and added more buildables to the map
  • Added Anti buildable volumes to problematic roofs on Camp

CombatTest

  • Fixed new 2h sword parry anims having different right/left angle values on CombatTest
  • Removed LongswordNoMissComboTest from CombatTest and replaced it with LongswordNewAnimTestProper - This new longsword on combat test has new animations only on strike ripostes and parry, otherwise same as normal and is the first step to getting anim replacements into live. Also several experimental mechanics changes (CombatTest only)

Misc

  • Fixed mortar camera shake
  • Fixed bug where long range projectile paths do not sync up correctly on clients
  • Fixed noble objectives causing a loss in some cases even though they have health left.
  • Fixed flickering of a leaf material on Camp

Sounds

  • Enemy footstep volume increased
  • Enemy horse footstep volume increased & range increased
  • Lute volume & range reduced
  • Added volume slider for instruments
  • Fixed kill sound issues

UI

  • Fixed an issue where the scoreboard wouldn't scroll to show the local player's entry, will now also attempt to scroll the entry into the center
  • Added arabic fallback font, this should fix some cases of invisible names where these characters were used
  • Updated text flow direction to left-right everywhere player names appear
More from MORDHAU

Other announcements

All news
Major update6 Nov 2024MORDHAU Patch #30 - New Demon Horde Maps and QOL improvementsPatch #30 is here! We are proud to unveil our latest patch for MORDHAU which introduces four brand-new Demon Horde maps, adds Horde maps back into the rotation, includes an array of quality-of-life (QoL) improvements, addressing Banner and Bear-trap intractability, and bug fixes, unveils updated weapon animations and attacks, and features a new Weapons Pack DLC You can read the full Change-logs…Game update16 Jul 2024MORDHAU Patch #29 Hotfix 3Patch 29 Hotfix #3 Changelog 07/16/2024 Demon Horde · Decreased enemy fall damage taken · Fixed an area in Totenwald where enemies would get stuck · Fixed wrong version of explosive barrel in the buy menu · Decreased kick knockback while having Blessed Fists · Decreased Holy Hand Grenade knockbackIn-game event4 Jun 2024MORDHAU Patch #29 Hotfix 2 - Crossplay for PC and ConsolesIntroducing crossplay between all MORDHAU releases. Players from XBOX and PlayStation consoles will now be able to join and play alongside PC players on official servers. Patch #29 Hotfix 2 - Changelog 06/04/2024 General · Enabled Cross-play with PlayStation and XBOX platforms UI · Fixed Horde/Demon Horde Ultimate icon no longer visible after spectating other players · Fixed an input loss case…