Hi Architects,
As we prepare for the Steam Next Fest period, we are releasing a new demo with several improvements. These include a brand new weapon to help you navigate the dungeon, balancing fixes, and an enhanced onboarding experience for newcomers. Take a look at the complete list below:
Main Changes
- New weapon: the Dice. The Architect is now carrying a brand new weapon that replaces the old one: the dice. Roll it and meet your destiny. 10 New items comes with the dice, creating new possibilities for synergy and massive destructions.
- By popular demand, we added invincibility frames on dash
- We’ve worked on an improved onboarding experience to allow newcomers to start their journey in the dungeon more easily
Progression
- You can now collect frozen souls during your run to spend in your hub
- You can now access the Hub and meet Bernardo
- You can purchase new items to find in your future runs
- You can unlock new rooms to use on the board
- Fixes and polish to increase overhaul immersion and correct multiple issues.
Board
- Art and FX have been reworked to make board more clear & readable
- When the board is locked (-10 controls) path is now created leading to the boss and raising the difficulty to its maximum instead of giving the ability to teleport to the boss room.
Balancing
- Difficulty of visited rooms increases overtime
- Changed the price of rooms you can place
- You start the game with 5 hearts (was 3)
- You start the game with 10 control (was 5)
- Boss has New attack patterns
- Boss attacks order patterns is now random
Have a suggestion for more improvements? Join the Cryptical Path Community on Discord and share your ideas in the server.