Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
KonkwestNewsPolish, Music, Netcode and Rockets Update
In-game event

Polish, Music, Netcode and Rockets Update

Konkwest · published 19 Jan 2024, 12:57 UTC

All newsPlayers around this dateRead on Steam

In Konkwest expansion actions are now symbolized by exploding rockets instead of just explosions.
Also there is a lot of new music implemented!

Netcode

  • The game no longer soft-crashes when the host disconnects from a multiplayer game.
  • The multiplayer system works as intended again using room codes, which are now properly used and enforced.
  • Cross-platform multiplayer between Windows and Android is confirmed functional.

User Interface

  • Long tooltips are now displayed across multiple lines instead of running over the edge of the screen.
  • The multiplayer button is correctly labeled when in multiplayer.
  • Tooltips, the place UI, and multiselector options now support Arabic script properly.
  • Help articles no longer glitch out near the screen edges when scrolling.
  • It is now possible to open the power info for places with no country and for places with no power.
  • The loading screen can show the mountain image from the leaderboard.
  • The "Enter player name" popup opens after the loading screen instead of during it.
  • No longer showing a popup that a new game started. (Because it's obvious.)

Localization

  • More content added to the Arabic localization.

Balancing

  • Terrain types now have a stronger impact on takeover costs. (All modifiers doubled.)

Scenarios

  • The 1700 Jesuit Order state now correctly respawns in South America instead of France.
  • Added Atlantis as an alternative country.
  • Corrected the Demonym of Hejaz to Hejazi.

Optimization

  • Places are no longer accidentally selected when trying to drag.
  • terrain shader allows for direct texture application
  • added elevation data for Asian places with A
More from Konkwest

Other announcements

All news
Game update4 Jan 2025Multiplayer fixed & more in Konkwest 1.0052Another small, but significant patch today! · Fixed a bug which caused the multiplayer to fail. · Fixed a bug causing the multiplayer to desync in turn one if starting with a new game. · Special effects, such as explosions, are no longer launched for places that aren't visible. · Breakthroughs no longer cause the entire world to reload the map mode. · Expansion missile effects now select their…Game update23 Dec 2024Fixed linguisitc policy bug in KonkwestA very small patch today: The bug introduced in the previous update, which made the UI to change linguistic policies unusable, is now fixed. (version 1.0051)In-game event15 Dec 2024Konkwest: Performance & Map Improvements in v1.005NPCs now make their AI decisions whenever they can, not necessarily after the player is ready. The code for their decision making is now multithreaded. Both of these changes reduce the time you spend waiting for the NPCs greatly. Improved military access mechanic Limited military access: The military access institution aspect no longer allows you to pass through multiple entire countries and us…