Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Prometheus WeptNewsPrometheus Wept Dev Log Jan 24!
Community

Prometheus Wept Dev Log Jan 24!

Prometheus Wept · published 29 Jan 2024, 19:57 UTC

All newsPlayers around this dateRead on Steam

TLDR: The militia pre-finale is complete, and includes an optional combat mission which takes place on a new map.

Watch on YouTube

Hello, and welcome to the January dev log for Prometheus Wept. I've wrapped up the militia pre-finale, where you will prime Sunny Pine's militia for confrontation with the rebels. This includes improving the militia's equipment through trade and crafting, recruiting new members, improving morale.


In the militia pre-finale, you must decide how to best allocate your faction's cash and time.

You can also attempt to convince the mayor to print extra currency to be used in the war effort, or follow up on intel received about a rebels arms deal, in an optional combat-focused encounter. Doing so will briefly bring you in contact with one of the main factions of act 2. Each faction has preferences for the weapons they use, so there is an opportunity to get your hands on some new items here.


Attack, approach, sneak or observe. The choice is yours.

This encounter required a new map, which has been completed and is the final map for act 1. There are a number of options for handling the encounter, such as observing the group, approaching them, or attacking. If you approach them, you will discover that their goal is to deliver a crate of merchandise to you, which raises further questions on what exactly is going on.

Up Next: Militia Finale & Minor encounters

Moving on to what's coming next. The focus for the next number of weeks will be two-fold. Firstly, I'll be working on the series of combat focused encounters which make up the militia finale. It's a fairly big piece of work, likely in the ballpark of 6 weeks. Second, I'm going to start addressing what I see as Prometheus Wept's biggest current weakness, namely, a lack of things to do outside the main questline. The goal here isn't to add large side-quests, but rather to focus on getting a decent number of smaller encounters, which breathes life into the world, and develops the characters.

That's it for now, thank you for watching. I'll check back in next month, and if you have any questions, comments or suggestions, I'd be happy to hear from you!

More from Prometheus Wept

Other announcements

All news
In-game event4 Sep 2026Valley of Wrath “Soft Launch” Out Now!Hi there! Finally – the first part of Act 2 is available for your (hopefully) gaming pleasure. It's on the main branch, as it doesn't interfere with saves and includes a handful of fixes. I'll follow up in the near future with a more comprehensive post, and an update to the game build, based on your feedback and a reworked Act 1 world map. But, for those who'd like to be the first to check it o…Sale4 Aug 2026Prometheus Wept in the Cyberpunk Fest!Hi there, If you're arriving here from Steam's cyberpunk fest, welcome! It's great to be a part of it, and I figured it'd be a good time to lay out some relevant information. To What Extent Is Prometheus Wept Cyberpunk? The basic premise is that on a near-future earth, what appears to be a devastating cyber-attack wipes out the majority of our digital technology in the space of a day. This thro…Community29 Jul 2026A quick update!Hi there – I hope you're doing well! A quick update: currently working on finishing the connective tissue between act 1 and 2. The work's taking longer than anticipated – there are quite a few strands to follow and tie up. Somedays, it feels like marching through treacle, but it's getting there :) The militia-side conclusion is mostly debugged. I'm half-way through writing the second draft of t…