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HUMANKIND™News[1.0.26.4449] "George Sand Update Patch 1" Version Notes
Game update

[1.0.26.4449] "George Sand Update Patch 1" Version Notes

HUMANKIND™ · published 25 Jan 2024, 13:49 UTC · build 13236200

All newsPlayers around this dateRead on Steam

CHANGES & ADDITIONS

  • Added a rework of the Tutorial Videos "Best Friends Forever", "Best Enemies Forever" and "Break the Wall".
  • Added -25% Attach cost for Camp and -25% Absorb cost to the Russian Legacy Trait.
  • Changed the difficulty of the first game when launching Humanking for the first time, for the "Advanced" choice, to "Town" difficulty.
  • Added a different name for Independent People that are Liberated instead of Rebels.

FIXES OF ISSUES SPOTTED BY THE COMMUNITY (THANKS!)

  • Fixed an issue where the Strengths were displayed under the player's Avatar in the Diplomacy Screen.
  • Fixed an issue where sometimes Spawn Point were missing in Cities.

OTHER FIXES

  • Fixed an issue that occured on Squadrons when multiple Nuclear Missiles were launched.
  • Fixed an issue where an incorrect failure flag was displayed when using the Expansionist ability just after the "Non-aggression Pact" Treaty.
  • Fixed an issue that occured when razing a City that had Aerodrome in it's Territory.
  • Fixed an issue where "Raze a District" action did not have a construction time listed.
  • Fixed an issue where "Raze a District" action was executed when buying out a District.
  • Fixed an issue where the Outlaw Status was applied when the Ransack target was an Independent People Outpost, Lair or Sanctuary.
  • Fixed an issue that occured when razing an administrative center while the City would build a District in this Territory.
  • Fixed an issue that occured when changing the colorblind settings.
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