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VillagersNewsThe very first patch notes
Game update

The very first patch notes

Villagers · published 2 Mar 2016, 12:15 UTC

All newsPlayers around this dateRead on Steam

We have just released the first patch for all participants of the Villagers Beta. This patch focuses on fixing the Barn and its profession, the Shepherd.

Villagers is coming to PC, Mac & Linux on the 25th of March. Don't miss out, put Villagers on your wishlist now!

Read the full list of fixes and improvements:

  • Fixed an issue where villagers would not move into houses, if the preceding inhabitants died.
  • Fixed re-spawning of starting villagers, when canceling and re-placing the townhall.
  • Added a "No Workers Assigned" message to the window of building sites, to alert players that they need to have at least one villager in the "Worker" profession.
  • Fixed an issue where the outline of clickable objects would not disappear.
  • Added new music tracks to freeplay. Also: Improved sound environment in the main menu; soundtrack will now shuffle-play in main menu.
  • Generally improved balancing of sound levels.
  • Fixed unreachable resources (trees, stones), especially on the mountain map (chapter 3).
  • Fixed several issues with the stork. It should reliably fly in the babies now.
  • Fixed several issues while loading a level: Music won't restart anymore and loading hints won't change so quickly anymore.
  • Improved the falling animation of trees when gathering for wood.
  • Added snow and rain particle effects.
  • Fixed several issues with the barn. Also: Animals will now actually be visible at their assigned spots in the barn.
  • Fixed a bug that led to crashes or skipping of seasons.
  • Fixed raiders in savegames: they were not able to pick up resources.
  • Villagers will now only be unhappy about a raider attack, if they actually steal resources.
  • Fixed an issue, where villagers would not be able to get sick in any savegame.
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