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The Torus SyndicateNewsPatch Notes 0.5.1 - Feedback One
Game update

Patch Notes 0.5.1 - Feedback One

The Torus Syndicate · published 14 Jan 2017, 04:20 UTC

All newsPlayers around this dateRead on Steam

Patch Notes: 0.5.1 Minor Update

- A requisition for higher quality bullets have been approved by the precinct. All standard issue bullets are now faster.

- Removed some restrictions leading to sub-optimal runs on locomotion in the proving grounds based on user feedback.

- Fixed bug where game used 2 grenades instead of 1 when using the grenade launcher.

- Fixed bug where the health power up in Survival cost too much.

- Fixed bug in survival mode where some scores were not being reported in the correct unit.

- Upgraded to Unity 5.5.

- Detectives at the precinct have noticed that the letters in the tItle screeN may hold the key to nEw, untested expeRiences.

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Community23 Feb 2017Torus Tuesday #22 - An AI FriendThis week's Torus Tuesday A few weeks back, we touched on how we envisioned Torus Syndicate's multiplayer. We continue this week by talking about the player's AI ally.Community16 Feb 2017Torus Tuesday #21 - Stealth(ish) MissionsThis week's Torus Tuesday This week, we talk about a new (optional) style of game play we're working on with a mission in Act 2, and offer some ideas and background on how it's achieved.Community8 Feb 2017Torus Tuesday #20 - Multiplayer officially underway!This week's Torus Tuesday It's offical; Work has started on the multiplayer overhaul of The Torus Syndicate! We are incredibly excited about this and think that it will add immense value to the product. At this point, we can share that the co-op experience will encompass the full campaign, with the current levels modified to allow for a 2 player experience. Finally, Lucas will have some backup;…