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Bus Simulator 16NewsBus Simulator 16: Performance update to version 0.0.768:7023 available now!
Game update

Bus Simulator 16: Performance update to version 0.0.768:7023 available now!

Bus Simulator 16 · published 10 Mar 2016, 13:24 UTC

All newsPlayers around this dateRead on Steam

Good news: We have just released the latest update to version 0.0.768:7023 of Bus Simulator 16. Next to numerous game improvements the update should also offer a performance boost on many systems. We hope you'll enjoy it!

Patchnotes:

Performance optimizations:

  • Improved runtime performance / FPS
    (Effects may vary depending on the users system components)
  • New graphics settings which enable users to perform additional performance optimizations:
  • Controller for the adjustment of the number of AI pedestrians on the sidewalks (This setting doesn't affect the number of passengers)
  • Controller for the adjustment of the number of AI vehicles on the streets
  • Option to turn off all decorative objects within the city (such as trash cans, benches, etc.)

Bug fixes:

  • Indicators and taillights of NPC cars can now also be seen in cockpit and first person view (previously only visible in 3rd person perspective)
  • Minor clipping errors in and on buses resolved
  • Speedometer now displays the correct speed
  • Turn signal levers are now located on the correct side in all buses

New features:

  • VSync graphics option implemented

Improvements:

  • AI cars are generally driving a bit faster and braking less abrupt now.
  • In the bus shop you can now see all the buses included in the game, even those who aren't available yet. Currently still locked buses are grayed out in the shop.
  • Texture Modding: Imported textures now behave the same as the original ones (e.g. the anisotropic filtering of road textures is now also enabled for modded textures)
  • Fun mission Bus Race: Timeout increased (15 min.)
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