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SlashvivalNewsSlashvival is not dead!
Community

Slashvival is not dead!

Slashvival · published 5 May 2019, 15:03 UTC

All newsPlayers around this dateRead on Steam

Hey there fellow slashers! :cozyrealmroyale:

I made the store page of Slashvival public a couple of months ago to start creating some hype for the game and to let people know the game exists, but haven't been very active in any social media ːsteammockingː It's been due to a lot of personal issues, but I don't want to bore you!

I have postponed the launch to "Coming Soon", which means the actual release will be this summer, somewhere along July-August approximately. I really want to make sure the final product meets the expectations of the fans. :cozybrawlhalla1:

With this being said, I will try to be more active here and on my social media which you can find right below:

  • Twitter
  • Facebook
  • Instagram
  • YouTube
  • Discord Server


I would really appreciate if you could wishlist the game and tell your friends to do the same as this helps me keep making games! If we reach 1k wishlishts before the game's release, something special will come! :cozydarkseer: (We have currently ~200 outstanding wishlists, so I count on you guys! :spelunky:)

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Game update4 Oct 2025Update Notes For Oct 4Improved overall performance by 50% · Added antialiasing · Added frost climate · Fixed minor bugsIn-game event15 Sep 2023Back to School UpdateHey there fellow slashers! This is a quick message to inform about a new update with several improvements. · Fixed minor bugs · Improved performance · Animation clipping issue fixed See you inside the arena slashers!Community24 Nov 2020SLASHVIVAL CHRISTMAS UPDATEHey there fellow slashers! ːcozyrealmroyaleː Life is very harsh, specially as a solo indie developer. But I have good news, Slashvival is resurrecting from its ashes and will get a Christmas update! WHAT HAPPENED WITH SLASHVIVAL? ːcellː Well, for starters, to big of a game for 1 person (aka me). The good part? All the core mechanics are done, so its just about adding content to the game. So, wh…